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LiveOps Game Designer – Technical Direction

Chengdu, China - Office-based

COMPANY DESCRIPTION

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.  

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service  (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

JOB DESCRIPTION

岗位介绍

基于整体项目的长线运营和功能需求,你将负责整理已有功能的配置和实现方式,同时参与新功能的设计和实现。日常工作中,你将负责与游戏策划、运营专员、技术等工种进行沟通,承担起桥梁角色。工作中,需要大量使用英文进行读写,需要有一定的英文读写能力。

 

岗位职责

  • 整理核心玩法中干员、枪械、道具等在引擎内以及后端的配置和实现。
  • 整理和设计挑战相关功能在引擎内以及后端的配置和实现,保障可持续运营。
  • 整理和设计运营活动模式在引擎内以及后端的配置和实现,保障可持续运营。
  • 负责新系统功能配置设计和实现,并确保功能可持续运营维护和配置灵活。
  • 和策划、运营人员、技术沟通需求,确保需求顺利落地,并可持续运营迭代。

QUALIFICATIONS

岗位要求

  • 3年及以上的运营策划经验(技术向),并完整参与过一款成功上线并持续运营的游戏项目。
  • 对常用游戏引擎如Unreal, Unity熟悉,对至少一个有深刻的了解。
  • 至少深度体验过一款竞技类射击游戏。
  • 良好的沟通技巧,即使在复杂的情况下也能与他人进行建设性合作。
  • 英语读写能力扎实。
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