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Senior Gameplay Programmer 3C (M/F/NB) - BGE 2

Montpellier, France - Hybrid

COMPANY DESCRIPTION

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

JOB DESCRIPTION

Reporting to the Lead Gameplay Programmer, you will be responsible for creating, maintaining and improving gameplay systems to meet project requirements and expected quality.  

We are looking for a gameplay programmer with good knowledge and skills in 3C

Responsibilities: 

 

  • Be responsible for the operation and quality of existing systems as well as the development of new systems.
  • Study and participate in the architecture, design and implementation of gameplay code according to game design intent.
  • Research, study and propose innovative tools and techniques to achieve the best possible gameplay quality.
  • Actively participate in the management of game mechanics and act as an interface with all disciplines to ensure that technical constraints are properly integrated into the development of game projects.
  • Understand and challenge game design intentions to enhance the player experience
  • Play an active role in good programming practices, ensuring that they are applied and that knowledge is shared.
  • Ensure the creation and ongoing maintenance of technical documentation within the team
  • Contribute their experience in analysing systems and requirements to implement features efficiently
  • Improves the user experience.

QUALIFICATIONS

Skills: 

  • Good knowledge of the 3C system
  • Significant experience as a gameplay programmer to be able to solve complex situations by proposing optimal solutions.
  • Proficiency in C++ language mandatory
  • Fluent in English
  • Have worked on and delivered at least 1 AAA game
  • Knowledge of game systems (3C, AI, game engines, physics engine)
  • Experience with game engines
  • Very good knowledge and understanding of movement in space
  • Good knowledge of replication systems related to gameplay
  • Knowledge of mathematics and 3D computation
  • Strong ability to solve complex problems
  • Strong debugging, optimisation and rapid iteration prototyping skills

Qualities : 

  • Autonomy
  • Proactivity
  • Ability to listen and problem solve
  • Ability to manage change
  • Ability to work in a team
  • Initiative and self-motivation
  • Ability to adapt, especially to quality and time constraints

ADDITIONAL INFORMATION

    We embrace a hybrid work model helping you stay connectedwith your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance.Note, that some roles are fully office-based and are not eligible for hybrid work.

    Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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