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Game Designer

Sofia, Bulgaria - Hybrid

COMPANY DESCRIPTION

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 19,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

Founded in 2006 with a core team of just 11 developers, Ubisoft Sofia has grown into a leading AAA game development studio, now comprising over 220 professionals. Initially focused on platform ports and smaller-scale projects, the studio has steadily expanded its capabilities and reputation within the global Ubisoft network.

As of 2025, Ubisoft Sofia has contributed 22 titles across major gaming platforms and technologies. The team’s creative and technical expertise has supported some of Ubisoft’s most iconic franchises, including Assassin’s Creed®, Tom Clancy’s®, and Prince of Persia®.

A longstanding co-development partner on the Assassin’s Creed series, Ubisoft Sofia has played an essential role in bringing to life acclaimed titles such as Black Flag, Origins, Valhalla, Mirage, and most recently, Assassin’s Creed Shadows, released in March 2025. Sofia team’s contributions reflect their ongoing importance within the franchise and over the years, the studio has led production on five major Assassin’s Creed projects, including Liberation, Rogue, The Curse of the Pharaohs (Origins DLC), Dawn of Ragnarök (Valhalla expansion), and Mirage for iPhone and iPad.

Today, Ubisoft Sofia stands as a creative force in the region, continuing to push the boundaries of storytelling, design, and innovation in the world of interactive entertainment.

 

JOB DESCRIPTION

As a Game Designer, you will design game systems and mechanics in line with the design and creative visions to achieve the best player experience.

Your Daily Adventure

DESIGN
Features aligned with the creative and game directions (e.g., gameplay rules, progression systems, combat systems, player attributes, AI behaviors, 3Cs, etc.).

DEVELOP
Paper, physical, or in-engine prototypes that articulate the vision and requirements of gameplay features.

DOCUMENT
Create and maintain design documentation to guide interdependent teams.

COLLABORATE
Work with cross-functional teams to integrate assigned features.

ADAPT
Rework designs as needed to meet technical and production constraints.

OPTIMIZE
Participate in finding solutions to fix bugs and enhance features.

QUALIFICATIONS

DESIGN AND ANALYZE
Game systems, individual gameplay features, and player progressions.

UNDERSTAND
Game balance, including statistics, virtual goods, economics, and user motivations.
Interaction design concepts and principles.

COMMUNICATE
Very good communication, interpersonal, and presentation skills.

UTILIZE TOOLS
Experience with game engines (e.g., Unity or Unreal) and productivity software (word processors, spreadsheets, etc.).

KNOW THE MARKET
Solid understanding of the market and a passion for video games.

THRIVE IN TEAMS
Ability to excel in an agile team environment.
 

ADDITIONAL INFORMATION

We offer

Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events

How to apply:
Please send us your up-to-date CV.
If you have a portfolio, please include it with your application.
All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

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    LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB

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    FAQ

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    I am not familiar with the video game industry. Would I fit into Ubisoft?

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