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Startup programs

Ubisoft Entrepreneurs Lab

About Season 6

Led by the Ubisoft Strategic Innovation Lab, this program supports innovative startups creating products and services that have the potential to transform the entertainment industry. Former participants in the program include Mimesys (Belgium), acquired by MagicLeap in 2019, Hugging Face (US) which raised $15M in 2019, and Azarus (US), which recently partnered with Ubisoft for the Assassin Creed’s Valhalla reveal. To know more about the current collaborations, click on any of the logos below.

Aleph.imAnybrainAtlantideBrainLeapCrucibleGame AcademyGuild of GuardiansHorizonLexikoNonFungibleVirtuleap
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How we select startups

Application on F6S

Each startup applies on F6S by filling in the questionnaire to present their startup

Integration

Each startup selected will follow diagnosis meetings with our business, finance, technology and legal experts to define clear objectives for our collaboration.

Phone interview

After applying, we organize a 30-minute interview to know more about the startup’s project.

Selection Days

Each candidate presents a 20-minute pitch of their startup in front of a jury of Ubisoft experts who will select which start-ups will be joining the program.

Frequently Asked Questions

Which studios are taking part in the Graduate Program?

This will vary each year according to each studio’s needs: the locations available will appear on the job description when the applications open in January.

I have already applied unsuccessfully in the past. It is worth trying again this year?

You can apply as many times as you want as long as you respect the eligibility criteria: having graduated with a bachelor’s or master’s degree, and having less than 1 year of experience when you apply (internship and apprenticeship excluded).

I come from a country which does not participate in the Graduate Program. Can I still apply?

We will look into immigration requirements to see if you are eligible to work in a Ubisoft studio participating in the Program.

How is the second year location decided?

The second year location is decided through a crossmatch between the graduate’s wishes, immigration requirements and project needs in Ubisoft studios.