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Voice Designer – For Honor [12-month Contract]

Montreal, Canada - Office-based

COMPANY DESCRIPTION

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

JOB DESCRIPTION

As a Voice Designer – For Honor at Ubisoft Montreal, you will play a central role within the voice system, handling voice and dialogue integration while leading and supporting voice recording sessions. This is a 12-month contract position focused on supporting the ongoing development of For Honor, including the creation of Heroes and live content.

This Voice Designer role is both creative and hands-on. It requires strong artistic sensibility, clear communication, and the ability to guide voice performances while remaining efficient, prepared, and collaborative in a live production environment.

What you’ll do

  • Design, implement, and maintain voice and dialogue systems aligned with the project vision and scope.
  • Integrate and manage voice content using Wwise and internal tools, ensuring consistency across gameplay and narrative systems.
  • Lead and actively participate in voice recording sessions, tracking lines and supporting voice direction to meet artistic and production needs.
  • Provide voice direction to actors, guiding intention, emotion, and performance with clarity and a respectful, human approach.
  • Experience editing voice recordings in a Digital Audio Workstation (DAW) such as Reaper or Pro Tools.
  • Collaborate with Audio, Narrative, Programming, Localization, and Production to define and deliver voice requirements for Heroes and live content.
  • Maintain and document the voice integration pipeline, including scripts and data managed through internal tools such as Oasis.
  • Work closely with Localization teams to ensure voice systems are understood, changes are synchronized, and assets are delivered correctly.
  • Support Quality Assurance by contributing to voice and dialogue test plans and participating in debugging and polish phases.

QUALIFICATIONS

What you bring to the team

  • Proven ability to work hands-on with voice integration and dialogue systems in games or interactive media.
  • Strong artistic judgment and the communication skills required to direct voice performances effectively.
  • Experience leading or supporting voice recording sessions, including tracking, feedback, and performance alignment.
  • Solid knowledge of audio editing workflows using tools such as Reaper or Pro Tools.
  • Familiarity with Wwise and structured audio pipelines; experience with internal or proprietary tools is a plus.
  • Ability to collaborate across multidisciplinary teams while remaining organized and production focused.
  • Comfort working with international recording pipelines and distributed teams.
  • A thoughtful, respectful approach to collaboration that balances creative direction with efficiency and empathy.

What to send our way

  • Your CV highlighting relevant skills and professional experience
  • Examples of voice, dialogue, or audio systems you have worked on, such as shipped projects, demos, or a breakdown of your contributions
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