Press Release


Paris, France - Nov 07, 2017

H1 2017-18: TARGET EXCEEDED, with a strong increase in sales and a sharp positive swing in operating income


§ First-half sales up 65.7% to €466.2 million


-      Second-quarter sales: €264.2 million, versus a target of approximately €190.0 million


  • Growth driven by Mario + Rabbids®: Kingdom Battle, Rainbow Six® Siege, Ghost Recon® Wildlands and For Honor®


  • Digital revenue up 69.1% to €342.6 million



-      Very sharp rise in PRI[1]: up 82.9% to €174.5 million


  • Back-catalog sales up 47.9% to €379.4 million


-      Confirmation of the increasingly recurring profile of the Group's business


  • Non-IFRS operating income of €3.1 million, a significant positive swing compared with the €61.8 million non-IFRS operating loss recorded for first-half 2016-17


  • Improvement in non-IFRS cash flows from operations, representing a net outflow of €83.6million versus €180.2 million in first-half2016-17




TARGETS{C}{C}{C}{C}[3]{C}{C}{C}{C} FOR FULL-YEAR 2017-18 and 2018-19 CONFIRMED


Paris, November 7, 2017– Today, Ubisoft released its sales and earnings figures for the six months ended September 30, 2017 (first-half 2017-18).



Yves Guillemot, Co-Founder and Chief Executive Officer, stated: “We continue to offer players outstanding game experiences with unrivalled variety - ranging from Mario + Rabbids: Kingdom Battle to Assassin’s Creed Origins, and including South Park: The Fractured but Whole. In addition to these new releases, players are engaging with a large amount of additional high-quality content which provides them with longer-term entertainment. This includes Blood Orchid, the recent major update to Rainbow Six Siege, and Ghost War, the highly-acclaimed PvP mode for Ghost Recon Wildlands. And it doesn't stop there: in the coming weeks we will notably release Resistance, a massive free update to The Division, and South Park: Phone Destroyer, a free-to-play mobile game. Our commitment to providing high-quality game experiences and supporting them for the long term is driven by the importance we place on our player communities. This winning content strategy drove a 66% surge in our sales for the first half of 2017-18 – largely exceeding our targets – as well as a sharp increase in our earnings."


Guillemot concluded "The quality of our new releases is the result of our effort to transform our model and make our business more profitable and recurring. Given longer development lead times, our talents can fully express their creative visions and therefore maximize the potential of our games. The success of these releases – notably the 100%2 sales growth for Assassin’s Creed Origins – combined with solid live operations demonstrate that Ubisoft is ideally positioned to deliver further growth in future fiscal years, both in terms of financial performance and shareholder value."


{C}{C}{C}{C}[1]{C}{C}{C}{C}Player Recurring Investment includes sales of digital items, DLC, season passes, subscriptions and advertising

{C}{C}{C}{C}[2]{C}{C}{C}{C}In comparison to Assassin’s Creed® Syndicate, on a comparable basis (sources: units, internal estimates based on 10 days of sales)

{C}{C}{C}{C}[3]{C}{C}{C}{C}Targets based on currently-applicable IFRS 

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Watch_Dogs, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit