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At Ubisoft, there are no limits to creativity
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Our News
Ubisoft switches to Coop Mode
Ubisoft is launching a new video content series called "Mode Coop" to highlight the French creatives shaping the cultural and artistic industries. In each episode, a talent from our studios meets a professional from another sector to discuss their respective journeys, share their inspirations, talk about their relationship with video games, and build bridges between their two worlds.
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Assassin’s Creed Shadows’ Cultural Discovery Codex Brings Players Closer to History of Feudal Japan
Assassin's Creed Shadows, launching on March 20, will continue the series' tradition of bringing players closer to history with a section of its database titled "Cultural Discovery". As part of the in-game Codex, this feature offers players carefully selected encyclopedic entries on the history, art, and culture of the Azuchi-Momoyama period. This cultural encyclopedia was written by historians and includes images from museums and institutions.
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How the Star Wars Outlaws™ Team Created Playable Arcade Games
When Star Wars Outlaws™ launches on August 30, players will be able to explore a richly textured open-world galaxy.
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Prince of Persia 35th Anniversary - A Look Back at the Original Game
Prince of Persia was first released on Apple II computers 35 years ago today, kicking off a legendary adventure series years before Ubisoft created its own entry in 2003. It's been through multiple iterations, telling the stories of a refugee who becomes a prince, a prince who becomes a refugee (and reclaims his throne), and a nameless adventurer who helps a princess save the world.
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The Evolution of Assassin’s Creed’s Hidden Blades
From concealed knives to gadget-packed gauntlets, find out how the Assassins’ secret weapon has changed alongside the series
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The Evolution of Assassin's Creed's Eagle Vision
All of Assassin's Creed's protagonists share a sixth sense that lets them detect hidden secrets and threats - but this gift tends to vary a lot, depending on who's using it. Whether it's a mysterious second sight inherited from the forgotten First Civilization or a sharp-eyed airborne friend, Eagle Vision has always been a part of the series, and you'll be able to use its latest evolution in Assassin's Creed Shadows
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Ubisoft and Riot Games Join Forces to Tackle Harmful Content in Game Chats
Ubisoft and Riot Games have joined forces for a new research project in the pursuit of making online video game spaces safer. Removing ‘harm’ – a complex word with many tendrils of meaning - in video game chats is crucial and ongoing work, and their project, Zero Harm in Comms, aims to ultimately develop a more nuanced and robust framework than anything else available to do just that. It’s an important goal, and one both publishers recognize can only be achieved as a team.
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Assassin’s Creed Mirage and Arab World Institute Partner for Baghdad Exhibition
Assassin's Creed Mirage's setting of ninth-century Baghdad is a recreation of a lost city. The Abbasid Empire-era city no longer stands, but is now the subject of an exhibition at the Arab World Institute (IMA) titled Baghdad: A Journey Back to Madinat al-Salam, with Assassin's Creed Mirage, running now through November 10.
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The Rogue Prince of Persia Out Now on Early Access
The Rogue Prince of Persia is available now on Early Access through Steam and GeForce Now, letting players dive into a polished but still-evolving version of the 2D roguelite action-platformer.
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The Wild World of Riders Republic
In the summer of 2020, Ubisoft revealed Riders Republic, an open-world game in which extreme sports fans can explore natural areas and ride alongside their friends and other players. With its colorful art style and party-like vibe, the game preview trailer was an invitation for players to head off the beaten track and forge their own path, on a bike, skis, a snowboard, or in a wingsuit.
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Ubisoft Music: Meet the Team Behind Assassin’s Creed Valhalla’s Dawn of Ragnarök’s Grammy Award
On February 5, composer Stephanie Economou took home the first Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media for her work on Assassin's Creed Valhalla's Dawn of Ragnarök DLC. This historic moment shines a light on the new award category, which celebrates the talent and expertise of music composers in videogames and legitimizes them amongst the pantheons of film and TV composers.
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Creative Process
At Ubisoft, we take pride in encouraging our teams to be as creative and innovative as possible.
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Learn about Ubisoft’s technologies and areas of expertise to make our games unique.
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