Art & Animation
In Art & Animation at Ubisoft, we breathe life into our worlds by combining movement and aesthetics. We create engaging environments, objects, characters, and craft even the tiniest elements with a care and attention to detail that's come to define our games. Our work allows us to weave personality into the fabric of our game worlds. While technical performance, memory and rendering may be limitations, they don’t limit our creativity, and even within technical constraints, we see possibilities and constantly push boundaries.
The Art teams at Ubisoft are the visual storytellers shaping the ambience and identity of our games. We dream up and deliver rich and captivating worlds for our players t...Read More
LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB
Meet Edgar Bittencourt : Art Director
Meet Kennetha Story: Animation Project Manager
25 Years of Animation at Ubisoft With Gilles
In 1997, Gilles Monteil thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft and create some of our most emblematic characters.