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Interns & Graduates

Ubisoft Graduate Program

With our 2-year Graduate Program in the fields of UX Design, Project Management, AI/Gameplay and Online Programming, available in more than 20 locations worldwide, fast-track your career in game development accompanied by the industry’s top talent.

You are eligible to apply for 2022 class if you have graduated or will be graduating in 2022 and have less than 1 year of experience (excluding internships and apprenticeships) when you apply.

The process is close for year 2021 and we are revamping our recruitment process: please come back to our website in October 2021 for more information about the process for 2022.

Put your skills to work

The Ubisoft Graduate Program is a two-year international program designed as a career accelerator into the game industry. As a fresh graduate, you will benefit from an individual development plan and follow-up in order to develop your skills in project management, online programming, gameplay and AI programming or UX Design. Depending on the studio to which you are eligible, the Graduate Program may be a local track or an international track. You will have the opportunity to work on thrilling projects with multi-disciplinary teams over two years in the same studio for the local track or in two different studios for the international one.

Online Programming

With all games now being connected, online has become a core challenge in gaming. As a core member of the game development team, you play a role in ensuring that millions of players can be simultaneously immersed in a seamless and rich game experience. You help create, integrate and maintain game‑related online services. You also help determine systems behavior under normal or peak loads to optimize performance, and make adjustments to cope with bandwidth constraints. All this adds up to a robust online experience.

AI/Gameplay Programming

As a core member of the production team, you are actively involved in developing the interactivity of the game. You turn game design rules and gameplay elements such as features, animation, sound, etc. into playable sequences. To achieve this mission, you work closely with designers, artists, animators and other game development team members. For fluid gameplay, you intervene at every phase: conception, implementation, optimization, and debugging of the gameplay code. Ultimately, your goal is to deliver a comfortable, immersive and fun game experience for players.

Project Management

As a member of a game development team, you help monitor project deliverables, keeping an eye on deadlines, budget and quality. You are an active project facilitator, ensuring smooth, clear and constant communication between designers, artists, animators, programmers or brand managers, often spread out across several locations. You will work on your leadership and management skills, following the lead from your direct manager. The bottom line: helping achieve the team’s aim to create successful, innovative games.

UX Design

As part of the production team, you play a critical role translating the vision of the game into a comfortable experience for the player. You help build a consistent immersive player experience. You will have an impact on game feel, Game Design, UI design, and playtesting. UX spans a wide variety of universes and genres – VR, online, multiplayer – offering you countless challenges and opportunities to innovate.

Hear from our Graduates

Fanny | Project Manager, Paris

“Working for Ubisoft is waking up in the morning and being excited about going to work knowing you will [...] contribute to creating new universes for players.”

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Anmol | Online Programmer, Toronto

“Working at Ubisoft is a great experience, and it’s easy to make my opinions and ideas heard. “

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Annie | Game and UX Designer, Toronto

“What I enjoy the most is the opportunity to work with and, more importantly, learn from mentors who have lots of experience in the industry.”

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Mandy | UX Designer, Singapore

“I have the opportunity to meet experts, but also fellow and former graduates, to share with them and learn from them.”

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Min Yee | UX Designer, Singapore

"I enjoy being the bridge between game designers and our players."

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Nicholas | Project Manager, Helsinki

"From day one, you hit the ground running and are given real responsibilities, pushing you to learn and develop your skills."

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Frequently Asked Questions

Which studios are taking part in the Graduate Program?

This will vary each year according to each studio’s needs: the locations available will appear on the job description when the applications open in January.

I have already applied unsuccessfully in the past. It is worth trying again this year?

You can apply as many times as you want as long as you respect the eligibility criteria: having graduated with a bachelor’s or master’s degree, and having less than 1 year of experience when you apply (internship and apprenticeship excluded).

I come from a country which does not participate in the Graduate Program. Can I still apply?

We will look into immigration requirements to see if you are eligible to work in a Ubisoft studio participating in the Program.

How is the second year location decided?

The second year location is decided through a crossmatch between the graduate’s wishes, immigration requirements and project needs in Ubisoft studios.