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Studios & Bureaux

Celebrating Our Grand Homecoming Year


2022 was our grand homecoming. Following nearly two years of online setups, our team finally got to celebrate again in person.

The return to studio kickstarted a series of events, from the Esports Tournament to Halloween and Freshmen Meet and Greet, that led to some of the most epic and memorable moments in studio history.

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2022 was a strong year for Diversity & Inclusion, where we not only held a month-long celebration of women in game dev, but also began new initiatives such as National Language Month.

Year-End 10 As for our academic partnership, we’re happy to share that the number of students enrolled in the BS Interactive Entertainment program continues to grow. The program was co-launched and co-developed by our studio and De La Salle University.

2022 was also the year we announced Assassin’s Creed Mirage, the newest in the AC franchise, and revealed gameplay for Skull & Bones, a brand new original IP.

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One major highlight was when we were recognized as part of Circle of Excellence for Top Employer of the Year at the Asia CEO Awards. This was followed by the Universum ranking which placed us yet at the Top 8 spot for the Most Attractive Employer among local IT students for the second year in a row.

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Year-End 14 With so many new milestones and ambitious projects like Assassin's Creed Mirage and Skull & Bones in the horizon, we knew we needed to end 2022 strong.

Such a shining year deserved an epic finale.

Hence, the Glimmer Awards Night, an evening of glitz and glam where we recognized our teams, won awesome prizes, and gave our most heartfelt thanks to what has been an amazing studio journey.

Check out how it all went down in the video and photos below.

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