DESCRIPTION DE L'ENTREPRISE
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
DESCRIPTION DU POSTE
The Technical Designer Intern will assist in creating and implementing technical and/or system design elements of reasonable complexity into the game. Assisting other technical designers who act as technical references for team members, they will serve as a bridge between the tech and design teams and provide support whenever necessary.
Responsibilities
You will assist with implementing the technical elements of a game feature with Designers, Programmers, and colleagues from other job families.
You will help with designing, coding, and iterating through tools to alleviate pain points raised during production.
Take part in data debugging throughout production and help test new features and tools before they are deployed to the rest of the team.
You will also assist Designers and Programmers on specific tech topics, create and maintain documentation, provide technical assistance, and follow best practices.
QUALIFICATIONS
Qualifications
- Graduating students or Fresh graduates are welcome to apply
- Knowledgeable about game design or level design (with a technical focus)
- Knowledgeable in engines or platforms, programming, and scripting
- Solid analytical and problem-solving skills
- You have a passion for understanding how things work
- Adaptable, detail oriented, proactive, and autonomous
- Able to clearly express ideas in English (spoken and written)
- Able to give and receive constructive feedback, willing to take direction well
- Must be able to commit six (6) months of full-time and onsite internship
Pluses
- Your passion and knowledge for Video Games will make a difference, particularly with Ubisoft and open-world games
- Familiarity with commercial game engines such as Unity and Unreal
- Familiarity with C# is a big plus
- Experience with a range of 2D/3D design software programs
Please send your most recent or updated portfolio that showcase your 3D game development skills for this role.
RENSEIGNEMENTS COMPLÉMENTAIRES
Ubisoft Philippines, founded in 2016, is the country’s first AAA game studio and a key co-developer of Ubisoft’s flagship titles like Assassin’s Creed Shadows, Assassin’s Creed Mirage, Assassin’s Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.
Based in Bonifacio Global City, the studio is home to over a hundred top talents spanning varied disciplines such as Art, Design, Programming, Quality Assurance, and more. Recognized as one of Universum’s Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards, Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
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FAQ
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Je ne connais pas le secteur des jeux vidéo. Serais-je à ma place chez Ubisoft ?
Chez Ubisoft, tout le monde est le bienvenu ! Nous savons qu'en réunissant des perspectives et des expériences différentes, nous créons un environnement plus inclusif pour nos équipes. Vous aurez la chance de travailler avec des équipes et des projets qui vous inspireront et vous stimuleront chaque jour.
Comment savoir si un e-mail/une offre Ubisoft est légitime ?
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