8-10-2025

An Update to the Siege Community

We've been reading your feedback and recognize there are important subjects we need to address.
We acknowledge that we haven't communicated clearly enough about what we've been working on since the launch of Siege X, and we understand the frustration that's caused. We're committed to improving transparency and taking meaningful action on the issues you've raised. Based on your feedback, our upcoming priorities include anti-cheat, balancing, and ranked improvements. You can read about the current status of each below, with more updates coming on the road to Munich Major in November. We want to thank you all for your continued support while we work through these challenges, it means a lot.

- Alex Karpazis and Joshua Mills, on behalf of the Siege team

ANTI-CHEAT 

STATUS:

Our systems in Siege X did not keep pace with the surge of cheaters that followed the move to Free Access, though we have made some progress. This is a difficult topic to address without tipping off cheat makers to our next move, so without saying too much here are a few key areas the team is working to improve, backed by additional resources.

NEXT STEPS:

  • Target high profile cheat makers and the use of a single notorious cheat product through advancements in Cheat Detection.

  • Disrupt marketplace exploits.

  • Issue permanent bans to players caught using these exploits.

BALANCING

STATUS:

We've heard that updates can feel like all nerfs, no buffs, so we're changing up our approach when unexpected metas form and will prioritize a fun experience. We have high ambitions for larger system changes for the game's balancing, which will go into testing soon.

NEXT STEPS:

  • In patch 3.3 (coming Oct 14) we'll be reverting Denari's nerf. We reacted a little too quickly on tuning him based on what we saw on the test server. Additionally, Denari's Glaive-12 will be buffed. 

  • Solis will be receiving her impact grenades back to make her more fun to play. We can still see her influence in matches and how players use her shotgun for those post-plant situations.

  • For Y10S4, we can confirm that Thermite, Hibana and Maverick will all be receiving buffs. Ace will have a lot more competition! 

  • Y10S4 will also introduce the Testing Grounds, a place to help us gather initial feedback and test implementation of gameplay features before they're integrated. An Armor and Speed system change for operators will be our first Testing Grounds subject. 

RANKED

STATUS:

Ranked 2.0 hasn't hit the mark yet and we're working on major changes. There will be matchmaking updates to start in Season 4 with more meaningful updates on the way.

NEXT STEPS:

  • With Y10S4, matchmaking will get more specific with Rank and squad size factored in.

  • We are actively developing what we call Ranked Overhaul, with the objective of offering visible Ranked Reward Progression, as well as a visible Skill Progression.

  • Player consultations are in progress with this new system, and we'll be running workshops during the Munich Major to further refine the design.

  • We aim to have the Ranked Overhaul live in the first half of year 11. 

FINAL THOUGHTS

With much of this year's focus on setting a new foundation for updates to come, recent seasonal content has understandably felt lighter, especially for veteran players. We are looking at adjusting our seasonal approach to bring more substance to mid-season updates and we will share more on this topic during the November Munich Major.

This update isn't exhaustive, but expect to hear more from us, and please continue sharing your reports, feedback, survey responses and gameplay. Your passion and commitment keep Siege growing. Your priorities are our priorities, and together we'll keep building Siege into the best it can be.   

We look forward to celebrating our tenth anniversary together!

{-}7 

The Siege Team

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