Hello everyone,
Tomorrow, May 27, we will be releasing Title Update 1.0.5 for Assassin's Creed Shadows @ 2 pm UTC / 10 am EDT / 7 am PT.
Thank you to everyone who has taken the time to report these issues to us via the Bug reporter. As always, you can contact our support team if you run into any trouble.
Have a look at what's coming tomorrow and be sure to check out the Year 1 Roadmap for more information on what's coming next for Assassin's Creed Shadows!
PATCH SIZES:
- PS5: ~3.31 GB
- XBS: ~19 GB
- MAC: ~9 GB
- PC: ~13 GB
- Steam: ~4.3 GB
PATCH HIGHLIGHTS
"Thrown to the Dogs" Quest Unlocked
With this update, all players will receive access to the pre-order bonus quest, "Thrown to the Dogs". Help a loyal dog avenge his late master and unlock Tsuki-maru as a pet to place in your Hideout.
The quest is available in early game, once you have completed "From Spark to Flame". It can be found at the Tennoji Temple, outside of Osaka.
SPECIAL COLLABORATIONS
Dead By Daylight Event
We're excited to unveil our first special collaboration with this new Dead by Daylight event coming to Assassin's Creed Shadows.
As villagers begin to disappear, Naoe becomes suspicious of the strange presence attacking the local people of Harima. To succeed, you will need to master unique mechanics and confront a formidable otherworldly threat...
This event comes with a new free quest that you can access from the Hideout upon unlocking Yasuke as a playable character. Once the event is completed, you will obtain a free trinket and banner.
You will also be able to further personalize your two characters with a Dead by Daylight-inspired pack in the store, featuring outfits, weapons, trinkets, and the chance to ride off into the shadows with none other than the loyal steed, Maurice.
Balatro Trinket
We are also adding a new trinket for Naoe, and an amulet for Yasuke called "Winning Hand" -- directly inspired by Balatro. These new items come with a legendary perk that gives you a chance to trigger a random affliction effect on combo enders.
Now... you will need to work together to figure out how to get it!
PARKOUR IMPROVEMENTS
The team has prepared a bunch of improvements to enhance the parkour mechanics. We want to give a big thank you to all our dedicated parkour players for their ongoing feedback since launch.
Here are the main changes:
New Vertical Jump
We're adding a brand-new parkour interaction allowing both Naoe and Yasuke to jump and grab any ledge, awnings or overhangs within reach, reducing the need to rely on vertical wall-runs. To trigger it, simply press the jump button as you approach low overhangs, and your character will make the jump.
Sprint Toggle Lock
As long as the directional inputs are maintained, sprint no longer disengages when using Parkour Up or Parkour Down.
Enhanced Back and Side Ejects
We've also enhanced the distance and height of side & back ejects, favoring foot landings over hand landings. This includes new animations for Naoe when performing height-gaining side ejects, extending her capacity to remain high-up during parkour.
NEW PHOTO MODE FEATURES
Photo Mode is receiving its biggest update for an Assassin's Creed game, with the addition of new features to better customize your shots and make the most out of capturing the beauty of Feudal Japan.
These include the following options:
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Change the time of day
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Play around with numerous poses and facial expressions
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Toggle headgear on/off
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Play music while editing your shots
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Sticker colorization
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New customization frames
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Save Custom Filters
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Reset only one parameter
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Tweak camera speed
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Improved preview mode
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Fullscreen (PC only)
We hope you enjoy these new customization options! Don't hesitate to share your new Photo Mode shots online using #ACPhotoMode for a chance to be featured on our social media channels (@AssassinsCreed).
LIST OF BUG FIXES
General
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Fixed the issue where players had a persistent New Item notification in their inventory. We did it!
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Addressed an issue where some players were given a new save file at level 60, with gear and all objectives uncovered.
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Fixed an issue where the desynchronization warning for 'killing civilians' would appear without any reason.
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Fixed an issue where romancing Lady Oichi before romancing Rin could cause a breakup.
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Fixed various localization issues.
Balancing
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Fixed an issue where the Samurai Daisho and Ronin occasionally gave an extremely high amount of Mon regardless of their level, disincentivizing other methods of gaining Mon.
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We have also partially rebalanced the Mon economy to encourage more world exploration and gameplay activities to earn Crafting Materials and Hideout Resources instead of purchasing them through merchants.
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In pursuit of this, we've bumped up the cost of Crafting Materials and Hideout Resources sold by Merchants and lowered the quantity available each season for each Merchant.
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If you still want to purchase them, we've increased the amount of Mon acquired from completing contracts.
World
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Fixed an issue where Yagoro would become trapped in a Kofun and not return to the hideout.
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Fixed an issue where players could remain stuck inside the construction site at Osaka Castle.
Quests
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Fixed an issue where players could not exit the quest "Vision of Realms" if they selected 'Quit to Memories' and loaded their progress from the Animus Memories menu.
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Fixed an issue where quitting during the "Nobutsuna Sensei" quest caused Yasuke to become stuck in the flashback.
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Fixed an issue where Yaya doesn't join "The League" after being successfully recruited.
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Fixed progress issues in the "Showdown in Sakamoto" quest that happened if Katsuhime previously died.
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Fixed an issue in the "Wake Up Call" quest where the "troublemaker" couldn't be hunted down.
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Fixed an issue in the "Find Local Dishes" quest where Narezushi could not be obtained from merchants.
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Fixed an issue in the "Wolves and Foxes" quest where players were not able to speak with Hattori Hanzo. I guess we'll let you talk to him now.
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Fixed an issue where players could not progress in "A Peculiar Guest".
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Fixed an issue where players could not complete the "Missing Missive" quest due to being unable to retrieve the letter.
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Fixed an issue where the game would crash during the "Temple of the Horseman (An Eye for an Eye)" quest.
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Fixed an issue in the "Diary of Lady Rokkaku" quest where Katsuhime's letter would sometimes disappear. You got mail!
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Fixed an issue where the game incorrectly believed Katsuhime was dead and players could not complete the "Diary of Lady Rokkaku" quest.
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Fixed an issue where players could not complete the "Diary of Lady Rokkaku" quest due to Naoe and Katsuhime being attached to surrounding water. They just wanted to go on a little swim!
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Fixed an issue where players could not complete the "Diary of Lady Rokkaku" quest due to Katsuhime dropping into the water and swimming to shore.
Stealth
- Fixed an issue where the Shinobi Bell effect was blocked by line of sight from NPCs.
Combat
- Adjusted an issue where the +600% affliction buildup engravings was a text error. It now has been fixed to reflect the real build-up amount of 6%.
Visuals & Graphics
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Fixed visual issues.
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Fixed some issues where the "Kaen" and "Sekiryu" mounts would not fully fit in the stables.
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Fixed a visual issue with the "Samurai Daimyo Armor".
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Addressed an issue where players could sometimes see a giant NPC in towns.
Hideout
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Improved stability for heavily customized Hideout.
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Fixed an issue where players could sometimes not interact with Gennojo in the Hideout.
PLATFORM-SPECIFIC FIXES
Xbox
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Addressed an issue where the gamertag would load indefinitely in the thumbnail of Photo Mode images on the World Map.
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Addressed Mouse and Keyboard input issues.
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Restored Balanced Performance Mode that was missing on Xbox Series X after Update 1.0.4.
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NOTE: Balanced Performance Mode requires having the proper setup with a 120, 144, 165 or 240 Hz monitor.