Art Director Sidonie Weber discusses the design philosophies behind art and animation in Rocksmith+
Read MoreArt Director Sidonie Weber discusses the design philosophies behind art and animation in Rocksmith+
Lead Music Education Designer Greg Studley discusses the philosophies behind building out Lessons in Rocksmith+
Game Designer Cat Dinh and Sr. Game Designer Jarred McAdams explore the creation of bass chord charts in Rocksmith+
Changing from one key to another can take some harmonic acrobatics.
Punctuation…for your ears? The ways chords resolve determine the kinds of musical sentences you can write.
There's a logic and theory behind why chords sound "strong" or "weak" in certain patterns. Let's explain it with…Roman numerals.
You can understand more nuances of music once you understand the key differences between parallel and relative minor scales.
In music, you have to know where you are to figure out where you’re going.
Lead Game Designer Asahiko Kikuchi discusses the philosophy and development of Skill Profiles in Rocksmith+
Make no mistake – sharps, flats, and naturals are easy to understand than you might think
The Rocksmith+ Workshop lets anyone use our notetracking tools to add licensed songs to the library. Try it today!
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