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DevBlog: This belongs in a museum!

The Museum – Curiosity in an age of adventure and science

museum

At first glance, the museum works quite similarly to the zoo. Unlocked at residential tier 3 (the Artisans), you start your project by constructing the main entrance/ building of the museum, after which you can start placing modules to slot your various exhibits into. Modules only need to be connected by a single tile, which gives you a lot of freedom when it comes to finding your perfect layout for the museum. During this time, it was not uncommon to display priceless antique statues in playful pleasure gardens.

While the eye-catching elements of the zoo make heavy use of animated animals, the museum will have a large set of structures, such as temple ruins, antique mosaics or even dinosaur skeletons. Lower tier items such as amulets, old swords or other smaller artifacts will be displayed in special houses, which vary thematically, while still having their own unique 2d artwork.

Anno 1800 archaeologists and history enthusiasts can look forward to nine different sets in total, a perfect opportunity for us to hide some Easter Eggs and Anno throwbacks.