

(PS4 Pro) Audio in conversation is OK, but terribly bad in any other (ambient effects, fighting effects, world environmental sounds, ...) It's flat and sounds like it's playing from a very cheap speakerset.
Audio on PS4 Pro sounds flat and terrible too, like it's coming from a cheap speakerset or cardbox with holes in it.
But that's what I've been experiencing with Odyssey too ...
Especially when compared to what other AAA games bring nowadays.
@yuggothian80
Yes totally agree! Although I'm glad that a headshot mostly gives an instant kill with 1 bullet,
the overall kills needs to be reduced drasticly with 2-3 hits imo.
And animals still seem to be made of kevlar...
Audio on PS4 Pro sounds flat and terrible too, like it's coming from a cheap speakerset or cardbox with holes in it.
But that's what I've been experiencing with Odyssey too ...
Especially when compared to what other AAA games bring nowadays.
The combat movement is way too fast imo,
so fast that it's hard to see what moves are being performed by eivor.
When in fighting mode, the camera suddenly pans (too) far away and when attacking,
eivor jumps and hits so quickly on the opponent that it almost seems like she's teleporting with every single hit.
After killing an enemy I hardly saw how she killed them, apart from the kill cam.
It's like playing in fast forward mode...
Can you please slow that down or provide us the possibility to adjust that?
Thanks and cheers!
(PS4 Pro) Audio in conversation is OK, but terribly bad in any other (ambient effects, fighting effects, world environmental sounds, ...) It's flat and sounds like it's playing from a very cheap speakerset.