

Upgrading a gear is fun and all at first, but at higher levels everything gets unreasonably shiny and less viking-like. In odyssey it was a cool feature that no matter what you were wearing, you could change its looks for any cosmetic you have unlocked. It would be as simple as choosing gear for your jomsviking ( I can't see why it is not already possible.) E.g. the huntsman armor looks really cool in the beginning, but it starts getting colorful and shiny, thus ruining the roleplay for a real viking. It cant be that hard to implement the jormsviking gear selection to the player aswell, so pretty please make it, so I can finally use my tungsten ignots without making safety saves.
Upgrading a gear is fun and all at first, but at higher levels everything gets unreasonably shiny and less viking-like. In odyssey it was a cool feature that no matter what you were wearing, you could change its looks for any cosmetic you have unlocked. It would be as simple as choosing gear for your jomsviking ( I can't see why it is not already possible.) E.g. the huntsman armor looks really cool in the beginning, but it starts getting colorful and shiny, thus ruining the roleplay for a real viking. It cant be that hard to implement the jormsviking gear selection to the player aswell, so pretty please make it, so I can finally use my tungsten ignots without making safety saves.
Upgrading a gear is fun and all at first, but at higher levels everything gets unreasonably shiny and less viking-like. In odyssey it was a cool feature that no matter what you were wearing, you could change its looks for any cosmetic you have unlocked. It would be as simple as choosing gear for your jomsviking ( I can't see why it is not already possible.) E.g. the huntsman armor looks really cool in the beginning, but it starts getting colorful and shiny, thus ruining the roleplay for a real viking. It cant be that hard to implement the jormsviking gear selection to the player aswell, so pretty please make it, so I can finally use my tungsten ignots without making safety saves.
The cape clips through items on the back, it is noticeable with shields especially, thus ruining the overall look and immersion