

I generally do not mind, but for the AC series it should be a linear story experience because we are reliving the memories of all those assassin ancestors; they already made all of their choices in their lives, and as a result we as observers should not be able to change their choices, including their dialogues.
Personally, I think Ancient Order members should not respawn since the whole point is to kill them all and eliminate the whole Order.
HOWEVER, I do think having stronger enemies for re-fighting them is a good idea; the movesets of these strong enemies are not encountered again after completing story quests and eliminating the Order. I do want to practise dealing with these strong enemies again.
I remember that with the addition of the Mastery Challenge, that old lady's home comes with a battle circle. I hope that area can be utilised for combat challenge and practice, with civilian fighters in the Valhalla world coming to fight and train, which allows Eivor to fight them too.
@dominantboy I totally hear you, mate; this issue has been reported by multiple users including the old me at least ONE year ago, but they never addressed it so far. It seems they are focusing on more gameplay-impacting issues that I am worried they are just going to not offer any fix.
@Ubi-Keo The Tablet is still present in the Vinland inventory; it is not removed. However, it does not appear in the Norway/England inventory.
You are not the only one having this kind of "OCD" when it comes to gaming, mate. I too am bothered by other issues which may appear negligibly trivial to others but are getting on my nerve - quest items / keys stuck in inventory, wrong item order in lists, the fox and/or the wolf not appearing in Settlement, always raining when launching the game, etc.
My guts tell me most of our issues will just be ignored since the staff here has been saying "the team is unable to offer a fix due to shift focus to higher-priority issues" for quite a while. They have even been locking down relevant threads and, more outrageously, calling them "resolved".
I do not think they will pay people like us any more attention (esp. when they already have our money), even though it will always be a game developer's responsibility to fix all bugs/glitches, no matter how long it will take (yes even though it takes 10 years, 20 years, 50 years, that responsibility will never go away)
@Ubi-Froggard Nothing personal against you or your fellow Player Support colleagues. I say sorry here in advance.
The dev. made it clear that 1.6.2 in December would be the last update - last patch, last support, last fixes, and then that will be it. How can something like
report issues to them so at least they have been made aware and can see what they can do
be regarded as logical and acceptable? What the dev. will do by that point will be to do nothing about any future bug/glitch reports. They will cease to technically support the game, ever.
Reporting any more bugs/glitches will be meaningless post 1.6.2 and the clock is ticking. This is why some of us, me included, get really really worried and desperate. Plus, it is not like we have not been giving the dev. enough time to investigate; some issues have existed and been reported for 1-2 year(s) and now they just shove the "unable to offer fix" response down our throats? No amount of apology can fix that.
@dominantboy Yes I can confirm this "issue" too. PS5, 1.6.1.
Sometimes multiple Jomsviking gang up in front of those red two-people doors and block the way, such that the animation where Eivor and another Jomsviking push the doors open cannot be played, which makes it not possible to open the doors.
In my case I abandon the door pushing and move to a location further away to pull away those Jomsviking (they usually follow Eivor around); when that happens I quickly run back to those doors and usually that can clear the way for a single Jomsviking to come up to Eivor to push the doors open together.
@InMyBrokenChair There are 45 Order of Anicent enemies, and apparently the leader, Father, is only revealed after the rest 44 are killed. So yes, all Zealots need to be killed.
P.S. bugs related to this big & long quest should be fixed, but just in case, make sure all killed Ancient Order members give you a Medallion, and remember that the Father is revealed post-game (after the entire England is pledged and pacified) even after the rest 44 members are killed.
@TheNorfolkian Not just that, but also, spoiler
@dominantboy 1.6.2, the last patch, is already out, so any more suggestions are meaningless from now on, including that selling all craft materials suggestion, which I and many others mentioned at least a year ago but apparently ignored. ~_~
@HashToPie I remember that someone else mentioned the same issue but very unfortunately the staff already replied that this would not be fixed. The same goes for the Tekla-idling bug, and used keys not vanishing from the Inventory. Shame.
@dominantboy Yes I can confirm this "issue" too. PS5, 1.6.1.
Sometimes multiple Jomsviking gang up in front of those red two-people doors and block the way, such that the animation where Eivor and another Jomsviking push the doors open cannot be played, which makes it not possible to open the doors.
In my case I abandon the door pushing and move to a location further away to pull away those Jomsviking (they usually follow Eivor around); when that happens I quickly run back to those doors and usually that can clear the way for a single Jomsviking to come up to Eivor to push the doors open together.
@AORUS2017 I really am not confident in that Ubisoft will take back their words that 1.6.2 will be their final update; NG+ is IMO 99% not coming no matter how many more polls are started. If they miraculously still provide update I'd prefer them address bugs/glitches they are "unable to offer a fix due to shifting priority to more game-breaking issues blah blah blah".
But, this may just give them the message when doing the post-launch support for AC Mirage, assuming NG+ is not in its base game.
@Ubi-Milky
While I personally think this is not a bug but a feature now, I must say I agree with the OP and others in that fabric now is too much; after looting all small chests in the base game and Isle of Skye, I now have 273 fabric, though the small chests in River Raids remain normal and just give leather and iron (and sometimes runes).
This may be too late now I know but just hope the final patch 1.6.2 will allow giving fabric (and maybe all other crafting materials) a second life for infinite aquisition and consumption, or better still, just allow us to buy and sell them at will.
Personally I do not need NG+ though of course if it is included it is better. I really want to re-play several specific parts in the game.
All I want as a consumer is that they can address most if not all bugs/glitches which have been reported so far because that is an even more basic responsibility on Ubisoft's side IMO, more than NG+, but very sadly Ubisoft does not seem to be able or even want to do so. When they have time for festivals and particularly all those Helix items, they have no time for bug fixes or a memory-replay function like older AC titles had?
@Ubi-Froggard Nothing personal against you or your fellow Player Support colleagues. I say sorry here in advance.
The dev. made it clear that 1.6.2 in December would be the last update - last patch, last support, last fixes, and then that will be it. How can something like
report issues to them so at least they have been made aware and can see what they can do
be regarded as logical and acceptable? What the dev. will do by that point will be to do nothing about any future bug/glitch reports. They will cease to technically support the game, ever.
Reporting any more bugs/glitches will be meaningless post 1.6.2 and the clock is ticking. This is why some of us, me included, get really really worried and desperate. Plus, it is not like we have not been giving the dev. enough time to investigate; some issues have existed and been reported for 1-2 year(s) and now they just shove the "unable to offer fix" response down our throats? No amount of apology can fix that.
You are not the only one having this kind of "OCD" when it comes to gaming, mate. I too am bothered by other issues which may appear negligibly trivial to others but are getting on my nerve - quest items / keys stuck in inventory, wrong item order in lists, the fox and/or the wolf not appearing in Settlement, always raining when launching the game, etc.
My guts tell me most of our issues will just be ignored since the staff here has been saying "the team is unable to offer a fix due to shift focus to higher-priority issues" for quite a while. They have even been locking down relevant threads and, more outrageously, calling them "resolved".
I do not think they will pay people like us any more attention (esp. when they already have our money), even though it will always be a game developer's responsibility to fix all bugs/glitches, no matter how long it will take (yes even though it takes 10 years, 20 years, 50 years, that responsibility will never go away)