

Every time i load my game Eivor is drunk and it won't pass until i get a cutscene. It started happening after i went into the Yule drinking contest.
I already tried saving the game while he was drunk, while he wasn't, i slept, got drunk again, saved again, still happening.
And i don't wish to load an old savegame bcause i've already done too many quests, raids, got items and i'm not willing to loose it all for a bug.
@ubi-raziel If i'm not mistaken, mine started happening right after the Yule brawling contest. Maybe the drinking contest too, can't say exactly which one, i did both pretty close to one another.
Anytime i load my game Eivor is drunk, it passes when i get a cutscene.
Sometimes the screen effect goes off on it's own after some time, but Eivor still walks drunk and trembles.
Let's hope they actually fix it istead of leaving the game fckd, say "yeah, it's fixed" and hop in to the next Assassin's Creed like they did to Unity. Man, Ac Valhalla's bugs have managed to be worst than Unity's, that's truly surprising.
There should be more tolerance for inactivity. Is it one minute? Or less? That's an inhale, it should be raised especially in non-matchmaking games, i'm tired of being disconnected at the end of a SINGLE PLAYER breach match and losing all rewards after wasting almost 30 mins of my life because i had to answer the door. I even get the inactivity warning when i'm guarding an area and playing a song emote. At least give us partial rewards for wasting our time.
I was thinking, it would be an awesome small feature on these new concision executions, if the dagger varied between factions. The knights could have the dagger we already have, A Tanto for the Samurai, Vikings get a Seax and the WuLin would have a chinise dagger. Just a small detail that would make these executions feel more fitting and unique.
@Shogun3554 Yeah, i agree but on non-matchmaking (only bots) and custom matches it makes absolute no sense because no one will suffer from my innactivity. The tolerance is currently 50 seconds, even on matchmaking that's not enough to break the game, especially if i got through most of the match. Breach can reach 30 mins or more, if i play for 29:10 mins and get innactive at the last 50 seconds of the game i'll lose everything. That just doesn't seem fair to me.
There should be more tolerance for inactivity. Is it one minute? Or less? That's an inhale, it should be raised especially in non-matchmaking games, i'm tired of being disconnected at the end of a SINGLE PLAYER breach match and losing all rewards after wasting almost 30 mins of my life because i had to answer the door. I even get the inactivity warning when i'm guarding an area and playing a song emote. At least give us partial rewards for wasting our time.
@darrowshowlers If they enhance light attacks any bit more they won't even need animations anymore
Not really, since a Shugoki can target a peacekeeper just fine. If they were like LOTR's height, they might even be a little bit taller than the pacekeeper in combat instance.
Well, i mean, there's a guy who teleports, a dude who conjures a flying hexacross on his back and his sword has dark trail, another guy has floating runes on a hammer, emotes of flying meditation, catching fairies, executions of magically shrinkig people, opening portals. I think a short person wouldn't be that much out of place XD
Viking heroes might be pretty hard to think of variations since we lost some of their history. So... Since For Honor have been embracing fantasy more lately, give us a viking dwarf? It would be pretty cool, just look at them, they're clearly thinking "c'mon, let us join Heathmoor already!"
@goat_of_vermund They nerfed him already, he used to be an unstoppable mountain of fat, now he's just fat. But honestly, look at the Shugoki, don't you think it would be kinda ridiculous for him to have a regular HP bar and stop his kanabo mid-swing bcuz a pk poked him with a dagger?
I was thinking, it would be an awesome small feature on these new concision executions, if the dagger varied between factions. The knights could have the dagger we already have, A Tanto for the Samurai, Vikings get a Seax and the WuLin would have a chinise dagger. Just a small detail that would make these executions feel more fitting and unique.
@ubi-raziel If i'm not mistaken, mine started happening right after the Yule brawling contest. Maybe the drinking contest too, can't say exactly which one, i did both pretty close to one another.
Anytime i load my game Eivor is drunk, it passes when i get a cutscene.
Sometimes the screen effect goes off on it's own after some time, but Eivor still walks drunk and trembles.
Let's hope they actually fix it istead of leaving the game fckd, say "yeah, it's fixed" and hop in to the next Assassin's Creed like they did to Unity. Man, Ac Valhalla's bugs have managed to be worst than Unity's, that's truly surprising.