

Ubisoft, please do not move forward with the FRONTLINE proyect. I actually do not know how did it come to this. The background, the feel of the Ghost Recon saga was never on the PVP aim, but you did add it to Breakpoint. Fine you did it but it was not the main gameplay. The real feel of the Ghost Recon saga was always the tactical approach, the Co-ops mode with other player or AIs even. The intencity and inmmersion of having a sqaud and planning the best strategy to engage or entering a facility is the true gameplay of Ghost Recon.
I know I am only a fan or player among millions of others players but the truth is that I am mad because of all shooter games there are on the market, Ghost Recon was one of the fews that their gameplay was not focused on a PVP approach, less a battleroyale. Honestly I never cared that others could criticize that I played a lot of Ghost Recon and not other shooter games, or that they would say that is not the best, because whenever I would play Future Solidier, Wildlands or Breakpoint I would love that the game would give me different scenarios that I would had to adapt and that they were challenged. I never felt that they were repetive or that they were the same, each game, even I would say level or boss, would have their own amazing story.
Please do not move forward on the FRONTLINE proyect.
Ubisoft, please do not move forward with the FRONTLINE proyect. I actually do not know how did it come to this. The background, the feel of the Ghost Recon saga was never on the PVP aim, but you did add it to Breakpoint. Fine you did it but it was not the main gameplay. The real feel of the Ghost Recon saga was always the tactical approach, the Co-ops mode with other player or AIs even. The intencity and inmmersion of having a sqaud and planning the best strategy to engage or entering a facility is the true gameplay of Ghost Recon.
I know I am only a fan or player among millions of others players but the truth is that I am mad because of all shooter games there are on the market, Ghost Recon was one of the fews that their gameplay was not focused on a PVP approach, less a battleroyale. Honestly I never cared that others could criticize that I played a lot of Ghost Recon and not other shooter games, or that they would say that is not the best, because whenever I would play Future Solidier, Wildlands or Breakpoint I would love that the game would give me different scenarios that I would had to adapt and that they were challenged. I never felt that they were repetive or that they were the same, each game, even I would say level or boss, would have their own amazing story.
Please do not move forward on the FRONTLINE proyect.