

the gear in the store doesn't show affinity to raven/wolf or bear type of gear, which is rather annoying as the whole skill tree is based on the type of gear
i've noticed several times the order of respawning objects bugs out puzzles/makes it impossible to enter doors.
what i mean is the moving objects (sliding doors) seem to be in the same spawngroup as breakables.
it happened several times they spawn on top of boxes and if you then break the box it's back in place, the "move" handles/interaction still works, as in "you can hold it in place" but the door itself is immovable.
to reproduce the bug here's an example:
spoiler
this also happens on several other areas, but i think this would be the easiest to reproduce for you devs.
i think splitting the object group/reordering spawn sequence could fix it
edit: - i'll add a screengrab later, atm i am not able to go ingame