

@ubi-baron I was also able to use this "trick". For anyone else trying it, I would imagine it might be easier if you could kill someone on the landing instead of trying to throw them up there. I wasn't able to accomplish this, so I also learned that the additional weight of the larger enemies seems to make them stay on the landing better than the "regular" sized bodies.
@ubi-baron I was also able to use this "trick". For anyone else trying it, I would imagine it might be easier if you could kill someone on the landing instead of trying to throw them up there. I wasn't able to accomplish this, so I also learned that the additional weight of the larger enemies seems to make them stay on the landing better than the "regular" sized bodies.
Yep. It took a lot of effort to get a dead body in that room, but just threw it at the moveable object and was able to get it done. A few hints: Try to kill someone on the landing so you don't have to throw them up there. If that doesn't work, for some reason the larger enemies will stay on the landing when you toss them much more easily than the normal sized enemies.
@ray13anderson Same thing is happening to my wife. There is another post about it here: https://discussions.ubisoft.com/topic/81032/bug-glitch-can-t-move-moveable-stack-in-crepelgate-fort?_=1606188146147 where they suggest throwing a body against it. We've tried weapons, arrows, and torches with no luck. Will try getting a body up there and let you know.