

Ok so I appreciate the opportunity to test thank you very much!
so as for the different classes.
ok so guns. Not bad except how easy it is the snipe. If we are going to always get such a bright and easy to track dot in the center of our screen then sniping will be the downfall of this game. It too easy to keep track of your characters aim point. Maybe make the dot smaller or only visible when walking and not all the time when sprinting around.
AR TTK is to slow for the caliber. With the TTK being what… .68ish? That is rough. Makes it so you only want to use the MDR if the other ARs aren’t going to change the TTK enough. Needs to be more of a difference in the firepower unless your using multiplicative values behind the scenes.
SMGs no one used these lol although there is a good difference between them all, still not better than the MDR. Tough to justify, especially when the shotgun will make people quit enough as it is hahaha
please nerf the shotgun and sniper
I can just slide onto a point and decimate. With the TTK being so long, no one can stop me from securing the trade at minimum.
LMG didn’t do enough at range, I will just use an ACR or DMR.
DMR is fine but everyone will realize that the sniping is to easy so they will use that over the DMR unless you add more flinch.
next is the movement, so players coming from the CoD community will think we move WAY to slow. I understand this game falls in line with the movement speed of most other games you make but the average FPS gamer will want to move a bit faster. And kill a bit faster. If you don’t care then more power to ya. I think it’s ok until I’m trying to get to the next point and find myself having enough time to sip my beer before making it over to the control point haha but for small maps, the movement is fine. If you intend to make bigger maps then your player base might complain.
next is sound. Our own footsteps are a bit to loud, also can’t really hear enemy abilities which means we can’t counter them good or at all. Maybe there is a sound for ability’s but I can’t hear it over the announcer and my own feet lol
visually the game is bright and clear but WHY CANT I MANTLE EVERYTHING?! Lol so many walls, rocks, crates and other things I should be able to get on top of or mantle over. To make the movement around the maps less predictable and quicker. I even noticed the metal crates on the airplane map I couldn’t mantle to try and get some vision on the snipers in the back. But since they know I can only be in the left, center, or right lane they have no issues. Not enough vertical opportunities.
killing sound and animation was subtle but rewarding. Love the emojis after killed. That’s was funny for sure. Fun way for us to interact without a two second voice com to hear him scream “HOW BRO” every time I dunk on him with the MDR.
That’s all I can remember for now. Look forward to seeing progress of development and hope to continue to be a part of it.
@L_Huntington78 Escape from Tarkov is the most realistic it gets and you can do it in that game lol and this isn’t a realistic game so the devs can do what they want. You opinion on the matter has been noted and discarded