

@killrog01 Understood, thanks for trying out this issue on a new save file. It's rather interesting that along side other issues you've reported, this issue seems to no longer be present in the new save. Did the hotfix that went live on March 4th resolve this issue for you in your original save? I understand that you never had guaranteed assassinations enabled, but I am wondering if this hotfix may have resolved this issue for you as well.
We're back in business, guys! Thanks devs, that didn't take too long at all
@tull183 I'm sorry to hear that the hotfix hasn't resolve this issue for you. The permanent fix should be added in a future patch, but I understand how disappointing this must be and am extremely sorry for the continued inconvenience caused.
@Skaebo Many thanks for confirming this hotfix sorted everything out for you!
That's great to hear, @Killrog01! I'm glad the issue has been resolved for you
If you have any further questions or concerns, please don't hesitate to reach out!
Hello all!
I would like to reach out to you all with an update from the development team. The development team have announced that the issue where guaranteed assassinations no longer work will be resolved in TU 1.2.0. This update is due to be deployed 16 March, 2021 at 1PM CET/8AM EDT. You can read the patch notes and learn more here.
If the issue still persists for you following the deployment of TU 1.2.0, please can you provide us with a video that shows the following:
Thanks all!
Hello there!
As we have had no new reports of issues persisting with guaranteed assassination following the release of TU 1.2.0, we will now be locking this thread.
If you encounter any further trouble with guaranteed assassination, please don't hesitate to open up a new thread and we will take a closer look. Please include as much information about the issue you're encountering as possible, including additional images and videos, as this is helpful for further investigation.
Thanks!
last edited by