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  • dominantboy
    Original poster 296 posts

    I noticed that the ballistas in the defenses along the the river and in Fortifications, Outposts, Camps and Fortresses in River Raids (this pertains to all River Raid maps) do not reset after ending a raid from a previous raid:

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  • Ubi-Keo
    Ubisoft Support Staff 6374 posts
    Best Answer

    Hi @dominantboy @azullFR @SpirantCrayon22 thanks for the information provided, I have forwarded it on to the development team.

    Official Response
  • azullFR
    3184 posts

    @dominantboy

    I suspect that this is an intended game behaviour,

    • the Cons :
    • less challenging (somehow the opposite of how RR were advertised : "an always challenging content")


    • the Pros :
    • less challenging = I used to sneak in the camps, destroying them 1 time for all to let the crew come in more safely at any time.
    • I used this "ballistas broken for ever" feature to somehow mark the Camps already done = it has been usefull to me when I had to search for River Raid Quest related item rewards while playing on several accounts at the same time (to document which bugs where related to game files, to account connexion, to game progress, to skills, to gear, etc.) : this way I was sure to have been or not have been in a place in the concerned playthrough 🙂
  • dominantboy
    Original poster 296 posts

    @azullFR It’s a possibility. Yeah it is nice to be able to dominate more easily but I still find it odd because since they stay this way, you are unable to use them to your advantage when killing enemy NPCs.

  • azullFR
    3184 posts

    @dominantboy
    well though ! 👍 I completely omitted this possibilty ! Many thanks to you for this input 👍 👍 👍

  • dominantboy
    Original poster 296 posts

    @azullFR Exactly and no problem.

  • SpirantCrayon22
    2663 posts

    there are a couple of things where the state of an item is permanent

    exploding carts including those that spawn in the Reda daily
    any of those ballistas anywhere including, as implied, those that spawn on the higher River Raid alert level

    curiously, I got the impression that a couple of breakable walls had respawned somewhere and am pretty sure that a few previously-unbarred doors had got their bars back

  • Ubi-MrM
    Ubisoft Support Staff 4541 posts

    @dominantboy @azullFR @SpirantCrayon22 Hi !

    I've taken note of your messages as well as your questions regarding the reset of ballistas, and I wanted to thank you for sharing your insights in this thread !

    The question about the state of the ballistas has been forwarded to the Team, and we'll let you know as soon as more information is available.

    In the meantime, if you have questions on other topics, or if you'd like to report an Issue, don't hesitate to let us know !

    Official Response
  • dominantboy
    Original poster 296 posts

    @Ubi-MrM I definitely will thank you.

  • Ubi-MrM
    Ubisoft Support Staff 4541 posts

    @dominantboy You're welcome !

    If you have other Issues that you'd like to report, or if you need help with anything else, don't hesitate to reach out once again !

    Official Response
  • Ubi-Keo
    Ubisoft Support Staff 6374 posts

    Hi @dominantboy the development team have asked the following:

    • Can you confirm which river you encountered this issue at and which location?
    • How often have you experienced this?
    • In the video they noticed 2 Ballistas, one being broken and the other being intact. Can you confirm if you destroyed both of those?
    Official Response
  • SpirantCrayon22
    2663 posts

    @Ubi-Keo Not my post but I can comment. In the same way that exploding carts can only ever be blown up once, all ballistas in every map can only ever be broken once - just like bars on doors can only be broken once. The ballistas spawn in again in river raids if the alert level's high at the beginning - but they spawn in broken, like the exploding carts do in Reda's dailies.

  • azullFR
    3184 posts

    @Ubi-Keo
    I confirm what @SpirantCrayon22 said and also what @dominantboy said.

    As any single who played AC Valhalla and that has destroyed at least one balista :
    this happens in all River maps (as already said by @dominantboy ) and all rivers.

    Unless reloading as save from before destroying a balista or restarting the game from scratch :

    Any single balista destroyed once will keep its destroyed state whatever action you perform in the game in any river, any River Map, any region, any DLC, any etc. ...
    Any single balista that have not been destroyed once will keep its "non-destroyed" state whatever action you perform in the game in any river, any River Map, any region, any DLC, any etc. ... until you destroy it.

    This behaviour is the exact same one as when River Raids were introduced in the game (TU 1.1.2 February 16, 2022) and this behaviour never changed.

    (sometime I'm wondering if the game team ever played Valhalla once ... a game is not only lines of code ... it's how these lines "behave" in-game on a non "Ubisoft tweaked IT environement" = on real consumers systems such as Xbox and PS which can still be acquired on second hand market if the Ubisoft company couldn't afford them for their "testings" 😁 😉 ...they still should send some to the outsourced game teams)

  • dominantboy
    Original poster 296 posts

    @Ubi-Keo

    • I’ve encountered this on Exe, Severn and Dee, even England itself.
    • Every day.
    • I’ve only destroyed one.


    Here further proof:
    These are all from River Exe, but the defenses.

    I don’t know why but on the website under photo mode while viewing the photos, the locations some of these are grouped in are wrong. These three right here showed they were taken in River Severn. That’s not right.

  • azullFR
    3184 posts

    @dominantboy
    about the pictures wrongly grouped in River raids :
    River Raids are a kind of "World apart" : the coordinates (x,y,z) used in them are not accurate,
    if I'm correct, at a moment some quests in River Raid were even showing an objective at an unaccessible place (behind the kind of wall of glass that delimits the usable space) 🤔

    Oops ! I'm not sure to understand :
    you destroyed only one balister and they are all down now ?
    or
    you destroyed them only once and they are now keeping the "down state" ? : which is the usual game behaviour

  • dominantboy
    Original poster 296 posts

    @azullFR No. I’m showing more that I have destroyed from a previous River Raid. This is literally like the 20th time I’ve seen them in this state.

  • Ubi-Keo
    Ubisoft Support Staff 6374 posts
    Best Answer

    Hi @dominantboy @azullFR @SpirantCrayon22 thanks for the information provided, I have forwarded it on to the development team.

    Official Response
  • azullFR
    3184 posts

    @dominantboy
    Thanks for your response, I'm sure to correctly understand now 🙂

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