Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands and the Sig Sauer 556XI Modular Assault Rifle into Ghost Recon Breakpoint without taking out all the default weapons Ghost Recon Breakpoint that are in Ghost Recon Breakpoint.
Please add the M60E1, M60E2, M60E3, M60E4, M60E6, FN MAG, IWI NEGEV, M240B BRAVO, M249, M60, M60D, M60C, M60B, FN FNC assaultrifle and all it'svariants, RPD, RPK, RPK-74, RPK-74M, RPK-203, RPK-16, FN MINIMI, M16A2, M16A3, M16A4, AN-94, AEK-971, M16A1
, M16A2 Carbine Colt Commando Model 733, M4 Carbine (Single/3 Round Bursts), M4A1 Carbine (Single/Full Automatic) and all their variants, and all the weapons of The Division and The Division 2 videogames, Sig Sauer 556XI Modular Assault Rifle and all of the weapons of Ghost Recon Breakpoint, Ghost Recon Fallen Ghosts, Ghost Recon Narco Road and Ghost Recon Wildlands into the next Ghost Recon Videogame.
Please add the the early slab-sided steel
AK-47 30-round detachable box magazines,
AK magazines of 7.63×39mm and 5.45×39mm of 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines and AK 100 drum magazines, 400 drum magazines,150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines, 40 round box magazines of 7.63×39mm and 5.45×39mm,
the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add 40 round box magazines,
150 bullet magazines, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines, (of 7.62×39mm, 5.45×39mm,
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
and 100 drum magazines, 400 drum magazines,
150 drum magazines, 200 drum magazines, 250 drum magazines and 300 drum magazines (default, soviet ones, Beta C-Mag (Beta C-Mag is a 100-round capacity drum magazine manufactured by the Beta Company of:
5.56×45mm NATO, 7.62×51mm NATO, and 9×19mm Parabellum and 7.62×51mm NATO),
60-round casket magazine (soviet caliber of:
7.62×39mm and 5.45×39mm)) to all the weapons of Ghost Recon Breakpoint but without taking out all the default bullet magazines and without taking out the default magazines in Ghost Recon Breakpoint that are for all the default weapons in Ghost Recon Breakpoint.
Please add also the early slab-sided steel
AK-47 30-round detachable box magazines,
,the "Bakelite" rust-colored steel-reinforced plastic box AK magazines,
Bakelite AK magazines, polymer AK magazines, the waffle metal, AK magazine for all the nations that have manufactured the AK weapons including Chinese, Soviet, Bulgarian, Romanian and Yugoslavian magazines and all the nations which AK weaponshave being manufactured,
Bulgarian Polymer (commercial) AK Magazines (metal re inforced),
Bulgarian Circle 10 Waffle Mags , Izmash 103 AK magazines and different kinds of AK magazines
of the calibers: 7.62×39mm and 5.45×39mm of 150 bulleta, 250 bullets, 100 bullets, 200 bullet magazines, 300 bullet magazines, 400 bullet magazines and 75 bullet magazines, 80 bullet magazines, 90 bullet magazines for all the AK weapons in Ghost Recon Breakpoint that are of the calibers 7.62×39mm and 5.45×39mm in Ghost Recon Breakpoint for all the AK weapons in Ghost Recon Breakpoint and the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and many other AK types weapons that I am requesting for Ghost Recon Breakpoint without taking out the default AK magazines of the calibers 7.62×39mm and 5.45×39mm that are available in Ghost Recon Breakpoint.
Please add AI combat troops for all the factions in Ghost Recon Breakpoint that use the AC-AR weapon and the weapon that I am requesting for Ghost Recon Breakpoint with which is the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with their default aspect without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint.
Also add AI combat troops that use the AC-AR weapon and the Sig Sauer 556XI Modular Assault Rifle and all my other AK weapon types that I requested in posts into Ghost Recon Breakpoint with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops for all the factions in Ghost Recon Breakpoint that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Add all of the weapons of The Division 2, The Division, Battlefield Vietnam, Battlefiel 2, Battlefield 3, Battlefield 4, Battlefield Hardline,
ARMA Operation Flashpoint Cold War, Operation Flash Point Red River, Operation Flash Point Dragon Rising, Call of Duty Cold War, Call of Duty Black Ops, Call of Duty Black Ops 2, Call of Duty Modern Warfare (2019) videogame and The Call of Juares The Cartel, Call of Duty Modern Warfare (2007), Call of Duty Modern Warfare 2 (2009), Call of Duty Modern Warfare 3 (2011), Grand Theft Auto 4 and Grand Theft Auto 5 (GTA 4 and GTA 5),
ARMA 2 and it's DLC contents, ARMA 3 and it's DLC contents, Ghost Recon Future Soldier, Soldier of Fortune trilogy videogames, Men of Valor,
Ghost Recon Wildlands and Ghost Recon Fallen Ghosts into Ghost Recon Narco Road without taking out the default weapons of Ghost Recon Narco Road in Ghost Recon Narco Road and also add AI combat troops for all the factions in Ghost Recon Breakpoint that use all of those weapons from all of those videogames with their default aspect and also with all their attachments
including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
Also bring back "Los Extranjeros" from Ghost Recon Fallen Ghosts into Ghost Recon Breakpoint with all their default weapons from Ghost Recon Fallen Ghosts with AI combat troops that use all of the weapons of Los Extranjeros with default aspect and also with AI combat troops with all their attachments including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint. Los Extranjeros must have new episodes that happen before and after the events of Operation Amber Sky and before the events of Operation Motherland and Los Extranjeros AI combat troops must be present in all the world settings in Ghost Recon Breakpoint also with the infinitive shootouts from Ghost ReconWildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts (UNIDAD shootouts mechanism style for infinitive shootouts from Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road).
I ask that all of that is to be added into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint without taking out the default weapons and the default magazines in Ghost Recon Breakpoint.
I ask that all of that is to be added also into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops that are tall in stature and height and female AI combat troops that are tall in stature and height for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.
Also make all of AI combat troops that I am requesting in this post ("Please add the ability, to increase and decrease the muscular built (muscle built) of the playable Nomad character (Male Nomad chracter and Female Nomad Character and specially Female Nomad Character) and all the male AI Teamates and all the female AI Teamates of The Ghost Recon Team and The Rainbow Six Team so we can make them to have big/giant/enourmus muscles and a have big/giant/enourmus muscle build that are very similar to male and female commic characters that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and very similar to Japanese mamga commics
male and female characters that have that have big/giant/enourmus muscles and have big/giant/enourmus muscle builds and also add male AI combat troops and female
AI combat troops for all the factions in Ghost Recon Breakpoint that have have big/giant/enourmus muscles and a have big/giant/enourmus muscle build with all the deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with their default appearance
and also with all the new weapons that I requested in past posts with their weapons default appearance and also with all deffault weapons of Ghost Recon Breakpoint (including the ones that you can get on the raids in Golem Island) with all the attachments that they carry into Ghost Recon Breakpoint without taking the default AI combat troops of all the factions in Ghost Recon Breakpoint that use the default appearance of all the default weapons that they use in Ghost Recon Breakpoint.") to shoot against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) with their default weapons appearance in Ghost Recon Breakpoint and also with all the attachments for all their their weapons (default weapons of Ghost Recon Breakpoint and all the new weapons that I requested and I suggested for Ghost Recon Breakpoint in past posts) including suppressors and attached grenade launchers (some with suppressors and other without suppressors and all of the AI combat troops that use attached grenade launchers in those weapons they must fire/use/shoot their attached grenade launchers against the enemy) into Ghost Recon Breakpoint without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Breakpoint and without taking out the default weapons and the default magazines in Ghost Recon Breakpoint and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Also add the ability to increase and decrease the height and the stature of of the playable character of Nomad (male Nomad and Female Nomad) and all of the AI teamates of The Ghost Recon Team members and all the AI Teamates of The Rainbow Six Team members in Ghost Recon Breakpoint.
Please add the same in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops with their weapons default appearance in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Wildlands
and without taking out the default weapons and the default magazines in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road and also that shoot only in full automatic fire mode in Ghost Recon Breakpoint.
Please make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team to remove their suppressors from their weapons and go loud when the players remove their suppressors from their weapons and go loud in Ghost Recon Breakpoint and also make the AI teamates The Ghost Recon Team and The Rainbow Six Team
to put back their suppressors on their weapons and go quietly when the players put back their suppressors on their weapons and go quietly in Ghost Recon Breakpoint.
Also make that the AI teamates of The Ghost Recon Team and The Rainbow Six Team (in the case of Eliza "Ash" Cohen, she must to use and to fire and to shoot her attached grenade launchers that are attached into their carbines and into her assault rifles against the enemy but she also must use and to fire and to shoot her default grenade launcher that she deploys from her back against the enemy in Ghost Recon Breakpoint) to use and to fire and to shoot their attached grenade launchers that are carrying attached into their carbines and into their assault rifles (their attached grenade launchers that are attached into their carbines and into their assault rifles) against the enemy in Ghost Recon Breakpoint without taking out their special abilities and without taking out their default full automatic fire mode shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn on and turn off this ability of the usage/firing/shooting the attached grenade launchers against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint.
Please make all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team to shoot and fire against the enemy in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode with all their weapons in Ghost Recon Breakpoint without taking out their default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Put functions switches that can turn ON and turn OFF this ability of firing and shooting in single fire mode, 3 round bursts fire mode, rapid fire in single fire mode, rapide fire in 3 round bursts fire mode and full automatic fire mode against the enemy in Ghost Recon Breakpoint by all the AI Teamates of The Ghost Recon Team and The Rainbow Six Team in Ghost Recon Breakpoint without taking out the AI teamates of The Ghost Recon Team members and The Rainbow Six Team members
default full automatic fire mode when they are firing and shooting against the enemy in Ghost Recon Breakpoint.
Please, alao apply all of these new suggestions into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road without taking out the default AI combat troops of all the factions in Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road with their default weapons and that they shoot and fire against the enemy in their default full automatic fire mode in Ghost Recon Wildlands, Ghost Recon Narco Road and Ghost Recon Fallen Ghosts.
Please add the infinitive shootouts from Ghost ReconWildlands, GhostReconFallenGhostsandGhostRecon
Narco Road(Ghost Recon Breakpoint: The UNIDAD Mechanic
) into Ghost Recon Breakpoint.
Please add the infinitive shootouts from Ghost ReconWildlands, GhostReconFallenGhostsandGhostRecon
Narco Road(Ghost Recon Breakpoint: The UNIDAD Mechanic ) into the next Ghost Recon Videogame.
Please add all of that into Ghost Recon Breakpoint.
Also, please add all of that into Ghost Recon Wildlands, Ghost Recon Fallen Ghosts and Ghost Recon Narco Road.
Also, please add all of that into the next Ghost Recon Videogame.
Thanks.
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