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  • loser_6
    Original poster 1 posts

    NFTs are infecting the gaming community. Lazy and greedy devs think they can turn their games into something that's not designed to entertain us, but something designed to get us to generate money. I won't ever be a part of it. Me and many gamers like myself will never buy any games with NFT systems built in. It's an extremely distasteful way to ruin a game. Breakpoint was already bad, but now I will never even consider playing it again unless NFTs are removed and they goes for all future Ubisoft games.

    You think Frontline [censored] us off? Wait til you see how many people buy your games now. You're going to have no customers at all in a few years at this rate.

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  • FcAc-No-Moe
    1534 posts

    As much as I despise Ubisoft, I can guarantee that you are not 100% right, plenty of people suffering from FOMO or a spine and they will follow trends wherever they can get them because it gives them a sense of belonging to some L33T cult or whatever. As always happens with pyramids though, only people at the top will make the money, the rest will suffer but won't man up and tell you they did.

  • Kean_1
    211 posts

    Ubisoft has a lousy track record as of late and it's obvious they have been making bad decisions. However, they have also made it clear that they are dead set on progressing with their vision(s) regardless of the critical feedback, bad publicity, etc.

    The thing is, it should be obvious to most that this goes beyond the critical ramblings of a toxic community. There have been recent articles about the loss of Ubisoft developers who are fed up.

    When the Frontline test was cancelled just a day prior to the launch of the test, Ubi later responded that while they acknowledge the critical feedback, they believe in the project and feel it will succeed. .....same with the NFTs. I'm sure that's the exact thing they thought about Breakpoint before they realized how big of a failure it had become.

    I think there is a larger company culture issue at the root here at the highest levels. I think the discrimination scandal simply helped bring to light other long standing problems within their company. As more devs leave the company the public is getting more insight about a work place culture that is far more restrictive in creativity, etc. than they try to lead people to believe. The internal restructuring hasn't changed anything of consequence apparently.

  • Flanker1Six
    229 posts

    @kean_1 sadly..............................I agree. 😢

  • Lolt6
    86 posts

    @kean_1

    When the Frontline test was cancelled just a day prior to the launch of the test, Ubi later responded that while they acknowledge the critical feedback, they believe in the project and feel it will succeed. .....same with the NFTs. I'm sure that's the exact thing they thought about Breakpoint before they realized how big of a failure it had become.

    Yes, this might be a true fact that they will simply go on like good on papers as is nothing happened. On reality? It will be less successful. Man, I wish the execs would think twice before making a decision that no one asked. Sadge if this keeps happening.

    I think there is a larger company culture issue at the root here at the highest levels. I think the discrimination scandal simply helped bring to light other long standing problems within their company. As more devs leave the company the public is getting more insight about a work place culture that is far more restrictive in creativity, etc. than they try to lead people to believe. The internal restructuring hasn't changed anything of consequence apparently.

    Like, there be low wages, high work hours, yada, yada. I don't know what else to say.
    Oh, and next thing I think would be Europe next, and/or Asia if nothing else.

  • Kean_1
    211 posts
    @kean_1
    Yes, this might be a true fact that they will simply go on like good on papers as is nothing happened. On reality? It will be less successful. Man, I wish the execs would think twice before making a decision that no one asked. Sadge if this keeps happening.

    Like, there be low wages, high work hours, yada, yada. I don't know what else to say.
    Oh, and next thing I think would be Europe next, and/or Asia if nothing else.


    Whether they stick to their guns on their "creative" choice in Frontline or not is up for debate but the fact remains that they did say that they believed in the project and their decisions even with the critical feedback after the reveal. ....and that they would be going forward with it.

    As for low wages, work hours and related complaints some of their employees may have, I could care less. It's the complaints we've been hearing of the restrictive work culture and so on that has stifled creativity, etc. Things that obviously impact game design and the product we buy.

    I could give a rip about crunch times in game companies, etc. That's between them and their employees. .....and I suppose local labor laws if any are being broken. I don't hear anyone being a champion for the millions of other employees out there working in much more demanding jobs than these folks have when their job requires they put in long hours periodically or on demand. Many don't work in cozy offices with lounge areas, food, coffee and all those other nifty perks at their finger tips either. I never understood the uproar over this so called "issue" in their industry but yeah, that is far from what I'm talking about here.

    In the end, Ubi is just a company like any other making a product. .....and as a consumer, it's the quality of that product is of interest to me.

  • DV20Katana
    185 posts

    I'm gonna hold up my hand and admit...I dont really understand what these NFTs are. Would anyone mind explaining in the simplest terms?

  • Rootimus
    59 posts

    @dv20katana NFTs are non-fungible tokens. In this case, they're limited edition items with (if I read the Ars Technica article: (https://arstechnica.com/gaming/2021/12/ubisofts-first-nft-plans-make-no-sense/) correctly) unique serial numbers. It sounds like Ubisoft are fixated on using NFTs when more traditional methods would work just as well, or even better. They're also (again, according to the article) verbally and textually articulating bovine fecal matter in some regards (I think that's how you say it in MBA-speak 😛 )

  • Kean_1
    211 posts
  • FcAc-No-Moe
    1534 posts

    I must be a complete idiot then because I still don't get it. Digital Art that I can only see through a computer but not in real life? To each his/her own I guess.

  • Kean_1
    211 posts

    @fcac-no-moe
    Makes more sense in some applications than others. .....like unique items in games.

    Personally, I could care less about NFTs or their inclusion in games as long as those items are not gameplay affecting. ....and as long as the game still has enough content that comes with the purchase of it and more that players can grind for. I just look at it as another form of MTXs that I'll never buy into.

  • PedMM
    20 posts

    If anyone still has doubts that NFTs are bad and don't belong in games here is a good article on the subject
    https://www.forbes.com/sites/paultassi/2022/01/02/why-gaming-nfts-are-not-oblivion-horse-armor-20/?sh=2f2d3f491d44: (https://forbes.com/sites/paultassi/2022/01/02/why-gaming-nfts-are-not-oblivion-horse-armor-20?sh=2f2d3f491d44)

  • MikeWeeks
    570 posts

    @pedmm

    With a follow up by Born 2 Game:

  • Rootimus
    59 posts

    @pedmm - thanks for the article. It raises many of the issues in the article I linked previously, though they omitted what seems, to me at least, to be the big issue - why are they even using NFTs and blockchains (no doubt as a result of an MBA making a powerpoint presentation about the synergy of it all during an in-person interface session) when a traditional item in a database approach would work just as well.

  • FcAc-No-Moe
    1534 posts
    @Kean_1
    Makes more sense in some applications than others. .....like unique items in games.

    Personally, I could care less about NFTs or their inclusion in games as long as those items are not gameplay affecting. ....and as long as the game still has enough content that comes with the purchase of it and more that players can grind for. I just look at it as another form of MTXs that I'll never buy into.

    I fail to see those said applications but then again, I am a hermit when it comes to trends in the social media life or even real life. I do feel that my being oblivious to it is helping me in the not caring dept though LOL.

    I was having a very difficult time wrapping my head around the Gear Customization, exploration, etc, etc, of the shooters as of late but, I have learn to work around it and even work with it a bit but like you, it won't make me buy into it let alone buy any of it.

    We just have to hope that the casuals and more so the Lemmings grow a spine or more gray matter and wake up so we can at least have equal footing when it comes to MTX+NFTs vs Gameplay Shooting.

  • FcAc-No-Moe
    1534 posts
    \
    With a follow up by Born 2 Game:


    One thing about what one of the Wigs said is true, sadly! If they keep at it, people will tend to forget and even begin to warm up to it and therein lies the big problem... Us! the lack of spine, the lack of saying, let me go play something different (or outside, God forbid) instead of feeding the Mongrels'

  • FYBVolatile
    1 posts

    I love your games so much, stop trying to monetize everything. The gaming industry is being ruined, first micro transactions and now this. What's next, we will have to buy the games by the megabyte? I mean where does it end...

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