

@ubistorm Correct. It always reverts back to Gadgeteer Gyoza and the buff has not gone away (on my Arsenal screen at least) since this issue started. The timer never runs out; it ticks down but always starts itself over randomly. I am starting to think that some or all of the recipes I've purchased that are check marked are stacked and all working in the background (I'm putting fire out without any gear that would do that).
I don't know when any updates would have happened; I haven't had any game updates on my PS4 that I'm aware of. I believe it was around October 12 or 13 that I upgraded La Cantina. I built it at Patriota's Peak if that matters.
I will try to get some screenshots or video to you today or tomorrow. Thanks!
Hey @lisah420, thanks for your response there and very detailed description of the issue.
As it stands, I can confirm that we have received similar reports and our team is already in process of attempting to reproduce the issue, therefore do not worry about screenshots or video footage for now, however if we will have any difficulties with recreating it on our side, we may reach out for further details.
Our apologies about the inconvenience this may cause for the time being and if you do run into any other difficulties or have any queries, feel free to drop us a message at any time!
@orionoryan I'm experiencing exactly this "bug", but does it actually apply all the buffs? because it only shows one in the arsenal menu.
Thanks for getting back to us @Ampee1, appreciate your detailed input and apologies for not being able to get back to you earlier.
I can confirm that we have indeed received similar reports from other players and as it stands, it is currently under review by our development team.
If we will have any difficulties with reproducing the issue, we will update the thread accordingly. In the meantime, keep an eye on forums for any upcoming updates and if you do run into any other difficulties or have any queries, do not hesitate and drop us a message at any time!
Hey everyone, thanks for the further information regarding this. The team are actively investigating this, any further updates will be posted through our News and Announcements section. In the meantime, if you have any other questions or issues you would like to report, please don't hesitate to let me know!
I've got 7 buffs active even though i only ever enable one. Replacing an active recipe does work, but upon fast travel or game restart, it resets the timer and the buff is completely random, but mostly it's stuck at "Gadgeteer Gyazo".
I've built the la cantina at the montero base as soon as i was able to build it early in the game when reaching that place, and it's fully upgraded now but the bug persists.
@catherinecat93 I'm not sure if it's applying any of the buffs, tbh. Like you said, in the Arsenal tab, it only shows one buff, which for the majority of us is the gadget buff. I'm not even sure if I even have that buff actually applied since I've had it keep resetting for like 2 weeks now (and I don't remember the base number of gadgets at this point), much less any other buffs I may or may not have running.
@catherinecat93 Probably, I have the stealth in active ones, but also when I catch fire, I self put out of fire, so the other is working as well.
@orionoryan Yeah, have the same. Also, when you run out of the buff by timer, it picks previous from the history.
As for my understanding, you should be able to have only one buff at a time. It is interesting that such bug can happen.
As a developer, I expect them just to track which buff you have and what time (2 values). But it seems they are saving a much different and complicated object for it.
As for my understanding, you should be able to have just one meal effect at a time (as the effect is shown in the arsenal tab).
When you purchase it, it works fine. You can buy multiple, and you only have the latest. Hovewer, when you load your save, all the meals you purchased are stacking (you cannot buy them anymore). Also, once 6 hours runs out, a buff is activated again (I bought it multiple times for the achievement, cycling between 2 of them).
If you buy a different buff when the glitch is happening, it will "fix" itself. But when you load the save again, the issue is back, so the save file is storing something weird. The problem is, that to fix it, you need to buy a meal you never bought before, so once you bought all, you will have all the effects stucked like that.
When the timer runs out on one buff it resets also Making one will take away the other and once I leave camp, it’ll still say I only have one active in the menus but I actually have all three that I’ve made. Seems as though each meal resets the time but also allows me to keep all the buffs i previously used.
@bossbast1 You are correct, I have already made a thread about this issue. It's being investigated by the devs according to Ubisoft.
Also the countdown icon is glitched as well, when the meal is about to expire it will always show the pepperoni icon for me.
Here is my thread:
Cooking recipes cannot be applied at main camps | Ubisoft Forums
even if you buy them one at a time with La Cantina leveled all the way up, they all stick, just go to menu and return to game. I think they should leave it as is with them being permanent buffs whether a bug or not. One of the common complaints is they did away with the skill tree, as is, this sort of brings it back via hunt/fish for skills. All mine are clearly active, increase ammo, increase speed, reduced ap/soft/blast damage, etc. If they remove this in future, they will get a lot of complaints.
I have this too. It's broken the ENTIRE time I've been playing the game, making purchasing meal buffs POINTLESS.
Hello there!
I've merged together several threads about La Cantina Buffs never resetting into a single Megathread. I apologise if any ongoing discussion has been disrupted by this merge. Creating a single thread helps us to keep all information and updates from an investigation in an easy-to-find place.
Thank you for sharing your reports with us. The development team has been investigating this issue further, and they will be deploying a fix in a future update! We don't yet have an ETA for when this update will be released. Once we have more details to share, they will be posted within this thread or within the News & Announcements forum.
Thanks!
@timing7 It is definitely applying all buffs. I tested this myself by applying the ammo capacity buff first and then the gadget capacity buff later. I now have all buffs permanantly, and both my ammo capacity and gadget capacity are at their buffed levels. So I can assume the other harder to notice buffs (like health regen rate) are also being applied.
@ubi-borealis Oh good. I came here in an attempt to understand this buffs interface. I didn't know if the buffs accumulate or what and I had just assumed that the interface was bad at demonstrating the mechanism. It's worked this broken way for me since day 1 of my Cantina so I thought it was as designed. The only time the buffs appeared to reset is when I had a new buff available (with the meat available) then I selected it. All the other buffs would show going away, although after playing awhile they seemed to reappear. I'm glad to know it's just a bug and will be fixed, rather than an opaque UI design .
Camp food buff's stay showing active, currently have 6 showing active but of course only one working actively. Applying an new buff does not cancel the others. Often after fast travel or re loading the game the buff will default to the first one I installed "bullets and beans", thus overiding anything else I had installed with no way to change this because I have a plathora of buff's showing active and can perform no action on "active" buffs.
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