In this review I will go over the details of Motorflix Season 7, released in November 2022 as part of an update to The Crew 2.One Race, No RulesWinds Of ChangeBite The DustThe AftermathFinal Call
A New Motorflix Season: Into The Storm & Blizzard Rush
A strong gust of wind has caught up to the in-game production company, Motorflix, taking both it and it's preparations for season 7 along for a wild ride across two hazardous conditions: the dust and the blizzard. Once it got through said conditions, the production company used this as an excuse to put racers up against the same conditions, with special rewards for anyone who completes them all.
Into The Storm comprises the first episode of season 7, and these five events must be completed in a very specific order, using Street Race vehicles (bikes are not allowed):
One Shall RemainBlizzard WarningMountain GodsThe DescentThe Black Hills Secret
Meantime, Blizzard Rush comprises the second episode of season 7, and these five events must be completed in a very specific order, using Hypercar vehicles:
Mitsubishi FTO GP Version R - Street RacePontiac Firebird T/A 1977 - Street RaceIndian FTR 1200 S - Street Race
Several of these events have very hazardous conditions, such as reduced visibility, strong gusts of wind that push the vehicle to the side, and other dangerous obstacles that are very difficult to avoid. These conditions require drivers to be highly-skilled to go against the very worst mother nature throws at them.
I might think about doing a separate topic discussing these new events, but it all depends on whether I have the time to do so.
The Vehicles Introduced In The Motorflix Season 7 Update
This season contains 22 new vehicles, divided into two episodes: 14 for episode 1, and 8 for episode 2.
Vehicles Introduced In Episode 1
Vehicles that can be purchased with either bucks or crew credits, in order of their availability:
Mitsubishi 3000GT VR4 No Rules Edition - Street Race
Vehicle awarded for completing the Final Call Motorflix Event:
Mclaren P1 Gold Line Edition - HypercarPontiac Firebird T/A 1977 Golden Wings Edition - Street RaceMitsubishi FTO GP Version R Nebula Edition - Street RacePorsche 918 Spyder Silvery Edition - Hypercar
Vehicles that are restricted to Motorpass S7 E1 in order of Motorpass level progression:
Fender Charcoal - Demolition Derby
Vehicle awarded to platinum finishers of the Barren Raid Live Summit:
BMW M8 Performance Edition - Street Race
Vehicle awarded to platinum finishers of the Into The Storm Best Of Live Summit
Lamborghini Countach LP5000 Quattrovalvole - Street RaceLamborghini Countach LPI 800-4 - Hypercar
Vehicles initially available in Elite Bundle #12 (later released individually):
Mazda RX-8 Pearl Edition - Street RacePorsche Cayman GT4 Carbon Edition - Street Race
Vehicles added as part of starter packs:
Porsche 928 S4 - Street RaceMclaren 765LT - Hypercar
Vehicles introduced in episode 2
Vehicles that can be purchased with either bucks or crew credits, in order of their availability:
BMW M8 No Rules Edition - Street Race
Vehicle awarded for completing The Black Hills Secret Motorflix event:
Bugatti EB110 Super Sport Anodized Edition - HypercarDodge Charger SRT-8 Lab Edition - Street RaceSaleen S1 Icebreaker Edition - Street RaceCreators Tempesta - Hypercar
Vehicles that are restricted to Motorpass S7 E2 in order of Motorpass level progression:
Proto Hup One Clumsy Edition
Vehicle awarded to platinum finishers of the Wacky Snow Ride Live Summit:
Ford Mustang Shelby GT500 Interception Unit - Street RaceBugatti Chiron Interception Unit - HypercarCreators K.S. Masked Leader - HypercarChevrolet Corvette C8 Stingray Interception Unit - Street RaceBMW M8 Competition Coupe Interception Unit - Street RaceChevrolet Camaro Z28 Enforcer Unit - Rally CrossRam 1500 Rebel TRX Concept Enforcer Unit - Rally RaidMitsubishi 3000GT VR4 Interception Unit - Street Race
What additions do I like? For starters, the FTO GP Version R is the standout for me. I remember this car as far back as Gran Turismo 3: A-Spec, seared into my memory forever. In-game however, I still have qualms as to why it does not behave like a front-wheel drive car.
The Pontiac Firebird T/A 1977 (or Trans-Am for short) is another standout vehicle, made famous in Smokey And The Bandit. In-game however, my only qualm with this is it only comes with a 4-speed transmission instead of the more enticing 5-speed.
The Countach LP5000 QV is another standout vehicle, often the top of the Street Race discipline in race events, despite it's 5-speed manual transmission.
The 765LT is another notable addition, but I'm struggling to see if it ever is a LongTail car. On the outset, it looks similar in length to the 720S.
The No Rules versions of the 3000GT and M8 have a particular standout: their rather tall gearbox ratios. It sometimes makes them top of the discipline in a few select Street Race events.
The Porsche 928 is another notable addition, made famous (and infamous) for appearing in the Top Gear: Patagonia Special with registration plate H982 FKL, registered to the car since it left the production line. In-game it suffers from acceleration deficiency due to it's poorly-adjusted gear ratios and a higher-than-normal top speed.
I reserve my harsh criticisms for two vehicles: the S1 Icebreaker Edition and Hup One Clumsy Edition. The S1 Icebreaker's top speed is the lowest of all the four-wheel Street Race vehicles, coming in at around 336 km/h. Some Street Bikes with max bender (66%) have top speeds that match the S1 Icebreaker, sometimes surpassing it. A notable example of this is the FTR 1200 S, a newly-added Street Bike with a bender-assisted top speed of 342 km/h. As for the Hup One Clumsy, well, it's exactly what it is: clumsy. Clumsy on performance, clumsy on it's visuals, and clumsy on it's road-handling behavior.
But my harshest criticism is reserved for the Mazda RX-8 Pearl and Porsche Cayman GT4 Carbon because of one simple problem: they're locked behind starter packs that require the use of real money to get them. In short order, they're locked behind microtransactions.
Other mentions: the Sián-based Countach LPI 800-4 is a pretty good vehicle in the Hypercar discipline, the Creators Tempesta is the second Creators vehicle to appear in the Hypercar discipline, and the spoiler-less anodized EB110 Super Sport loosely resembles the EB110 GT.
A decent list overall.
I might think about doing a separate topic discussing the new vehicles, but again - just like the new Motorflix events - it all depends on whether I have the time to do so.
Returning Motorpass-Exclusive Vehicles
Motorflix Season 7 is the first season to feature vehicles that were once motorpass-restricted, now becoming completely available for purchase.
In order of (now permanent) re-release:
The Motorflix-Exclusive hazardous weather conditions
When I first tried out the new motorflix events for season 7, the hazardous weather conditions (dust storm and blizzard storm) did prove to be such a difficult challenge to overcome, and I still have a hard time setting a good run on them. The poor visibility, the traffic vehicles acting as obstacles, and the sudden gusts of wind are factors that slows me down from ever setting a very strong personal record.
Where I find it difficult to do the select events, it's makes the weather conditions look really fascinating. Dangerous, but fascinating.
The fixes to the performance mode - particularly to the graphical artifacts - makes it a much more pleasant driving experience overall. But what gets me is the resolution increase to 1440p. 1440p in performance mode? That's rather pushing it. And for a good reason: 9th generation games often have an option to change the graphics mode between up to three settings: Fidelity (4K30fps with RT), Performance (1080p60fps without RT), and Performance RT (1080pfps with RT). Now with performance mode, typically it's displayed in 1080p60fps without ray tracing, because the amount of processing power needed to run at any higher resolution setting plus RT would compromise the framerate, severely. It's a never-ending topic that'll probably never be solved during the 9th-generation era of video games. Until technology catches up, we're forced to live with that compromise.
The Dodge Charger R/T Hemi Masked Edition and Creators K.S. Masked Leader now behave correctly in the Dominion Frozen events, as originally, their handling wasn't changed correctly for said conditions.
The changes to the global map icons makes it easier to identify what discipline is used for which event.
The followers-based motorpass challenges was once unable to be completed for players at the maximum fame level of 9,999. Now it's fixed, and the challenges can be completed as expected.
As I once explained in a previous topic, some vehicles have had their handling updated. If you want to know more on the handling changes, here's the link: https://discussions.ubisoft.com/topic/183690/newest-maintenance-period-has-updated-the-handling-on-some-vehicles-04-01-2023?lang=en-US
My verdict for this season
I find this season to be a challenging but fun experience, as well as most of the vehicles added in the season, but still, more needs to be done to make sure every small detail is not left in the cold.
I give a score for Motorflix Season 7 an 8 out of 10.
So what's next? The March 15, 2023 update for The Crew 2 is coming very soon, and I personally don't know if Motorflix Season 8 will serve as the final content update for TC2. Maybe it's because of the recent announcement of The Crew Motorfest...
Ultimately, the buck stops with Ivory Tower and Ubisoft; they make the decisions on TC2's future. We'll just have to wait and see.
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