8/14/2025

R6 SHIELDGUARD & ANTI-TOXICITY – Y10S2 UPDATE

In our latest R6 ShieldGuard and Anti-Toxicity update, our teams will unveil key insights into Y10S2, along with actionable plans for both the current season and what's ahead.

IN THIS UPDATE

R6 SHIELDGUARD

  • Status Overview
  • Exploits
  • R6 ShieldGuard Security
  • Live Security Updates
  • Account Related Bans

ANTI-TOXICITY

  • Standing Distribution Update
  • Reputation System Sanctions
  • Text and Voice Chat Moderation
  • Abandonment Penalties
  • Privacy Settings

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - shield-guard

The R6 ShieldGuard team is here to give an update on Anti-Cheat in Siege X. Today we'll look at the status since the release of Siege X and R6 ShieldGuard, and cover what's coming in the future. Check out the team's plans below.

STATUS OVERVIEW

Since the launch of Siege X, it's clear that there has been a surge in cheater reports. The share of matches featuring players who receive 4 or more cheater reports within that single game has risen from an average of 1.8% to 2.5%. This spike is tied to the evolution of in-game exploits and the ongoing development of cheat programs. We know the impact that this has had on the enjoyment of the game for many and we are very actively working on solutions.

We've deployed several fixes since launch, though some of the improvements needed to strengthen R6 ShieldGuard will require longer-term development. Our goal is to make meaningful progress throughout Season 3 and beyond, ensuring we protect the game's integrity and improve your overall experience.

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - impact

EXPLOITS

With the release of Siege X and the increased number of players, bugs were found in the game that could be used to gain an unfair advantage over other teams and players. These exploits are also a form of cheating.

With the help of our community, we've been able to address several major exploits as part of our most recent patches,including multiple teleportation glitches, legitimate external overlay applications providing an unfair visual advantage, impossible defusing spots or impossible use of weapons and gadgets, and crashes caused by specific operators. We have also identified and are actively fixing additional issues, with updates rolling out as soon as they're ready.

We want to sincerely thank everyone who has contributed - content creators, players, and those who have submitted reports via R6Fix. Your input has been crucial in helping us reproduce and resolve many of these exploits. To further prevent new exploits, we're working on a global solution that includes stricter tolerances in given situations to prevent similar exploits. We continue to monitor the situation closely.

R6 SHIELDGUARD SECURITY

Throughout Operation Daybreak, we have deployed several updates to our underlying in-house obfuscation technology which hides and protects game code. These updates are strengthening our defenses, and while we're already seeing some positive trends, more updates will be coming with every patch and hotfix. We're also constantly investing in reducing and stopping new gameplay violations, while improving our detections, targeting specific cheat features and providers.

LIVE SECURITY UPDATES

You may have noticed that Siege X occasionally requires a game restart and update. This is part of a new prevention system which has strengthened our anti-cheat defenses overall. While the system has been effective, we've identified bugs that have caused some players to be disconnected from matches or unable to reconnect. We understand how frustrating this can be and sincerely apologize for the disruption. Our team is actively working to resolve these issues so that players can benefit from enhanced protection without any unintended side effects.

ACCOUNT RELATED BANS

We're actively developing new tools that detect accounts linked to previously banned cheaters. If a banned player attempts to return, they're flagged and removed as soon as suspicious behavior is detected. In addition, we're working on systems to hold players accountable if they knowingly squad up with cheaters. This is part of our broader effort to protect the integrity of the game at every level.

PERMA-BAN NUMBERS - BATTLEYE + R6 SHIELDGUARD

Check out the last 12 months of perma-ban data, including new data for April to July. We can see here that the number of monthly bans has remained steady since the launch of Operation Prep Phase, with over 11,000 permanent bans issued on average per month. With a rise in cheaters being felt during the month of July however, investigation were started into whether our systems were still banning with the same effectiveness as previous months. This investigation led to adjustments being made to R6 ShieldGuard, which resulted in an additional ban wave being completed in early August.

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - battleye

HOW YOU CAN HELP

ACTIVATE TWO FACTOR ATHENTICATION

Keeping your account secure helps keep the game fair for everyone. That's why we strongly recommend enabling Two-Factor Authentication (2FA), especially using a mobile authenticator app if possible. By turning on 2FA, you're not just protecting your progress, you're helping us to fight cheating and keep the community safe. For more information on 2FA, check our self-help article.

REPORTING

In-game reporting continues to be the best way to get your reports to us, helping us to identify potential cheaters and take action.

Your in-game reports help by:

  • Feeding our automated systems while combining with additional information.
  • Aiding the manual review process allowing cross reference for specific actions.
  • Providing an understanding of player perception on the current state of cheating at a global scale.

FINAL NOTE

Protecting the game from cheaters and exploit abusers remains one of our top priorities.

Throughout July, the team has consistently delivered fixes and improvements. In order to release stable solutions, some of the fixes may take more time, but our commitment to act quickly and effectively when issues arise continues. Elements of our future R6 ShieldGuard updates are also already underway, with more to be revealed soon.

We're not slowing down. Our focus is clear: keep Siege X fair, secure, and fun for everyone.

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - toxicity

The Anti-Toxicity team is here to share a look at how the Reputation System has been performing in the time since its full rollout. Right now, the system is helping to shape a healthier, more respectful Siege experience and in this update, we'll share highlights on key features, ongoing improvements, and what's next.

REPUTATION SYSTEM

STANDING DISTRIBUTION UPDATE

The Reputation System was released from Beta in Y10S1, and this means that we now have more data than ever on its impact on players. Since its full activation, the amount of Dishonorable and Disruptive players has dropped by 81% and 54% respectively. Conversely, the number of players in Exemplary has increased by 114% with Esteemed increasing by 45%. It's clear that players have been adapting their behavior and rising to higher Reputation Standings, in turn making the game better for everyone.

STANDINGS - Y9S4 to Y10S2

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - standings

DISRUPTIVE COMMUNICATION

Our Anti-Toxicity systems are scaling with Siege X and continue to protect players from disruptive behaviors. We are now seeing a reduction of communication reports per match, with a -14% for Textchat and -27% for Voice Chat. This is also partly thanks to the new Chat Wheel, which allows players to communicate quickly and easily without friction. We can see below that exposure to negative actions dropped significantly with the release of Siege X.

[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - communication

REPUTATION SYSTEM SANCTIONS

Since March 2025, we have temporarily banned over 4600 players who had completed an excessive amount of negative actions, accruing a critical number of negative Reputation Units. We can share that these temporary bans have worked well however, with 3 of 5 players adapting their behavior and not going on to offend again

DUAL FRONT ACTIVATION

The Reputation System is now active in Dual Front and positive and negative actions completed in this mode now impact your Reputation. Dual Front initially released without integration into the Reputation System, though thanks to your feedback, we were able to adapt our plans and bring the activation forward.

COMMUNICATION MODERATION

TEXTCHAT

Textchat Moderation went live in December 2024, and since then we've worked to ensure the feature evolved with player feedback. The system is now working well, though we are aware that false detections can sometimes occur, often due to lack of context in a conversation.

From Y10S3 we will be implementing functionality which will enable players with a Reputation Standing of Respectable and above to report detections which they believe to be incorrectly flagged. This, as well as our ongoing behind-the-scenes updates, will help to fine tune the system, reducing the chances of your messages being falsely flagged.

VOICE CHAT

In Y10S3 we will be introducing the next step of chat moderation in Siege in the form of Voice Chat moderation. With this addition, players flagged by the system will receive a warning and be subsequently muted if flagged again. In more extreme cases, offenders may find themselves being muted immediately and without warning. In all cases, any flags will carry a Reputation Standing impact, though as with Textchat, players with a positive standing will be able to report false voice communication flags.

We'll be utilising our experience with the Text Chat Moderation feature to bring balance to this new system. And, as we did with Text Chat Moderation, we'll be giving this feature close attention, ensuring that any false flags can be learned from with changes made to the system quickly.

ABANDONMENT PENALTIES

Abandonment penalties, although necessary, can be a source of great frustration for those who receive them unfairly. This season we've already lessened the length of penalties, though there is more to come. We are actively working to implement a system that will target repetitive patterns over a longer period and subsequently enable us to reduce frustration for others.

PRIVACY SETTINGS

Privacy Mode is making its way to console in Y10S3. With this release, we'll be making some important updates to Privacy Mode across all platforms. Starting next season, nicknames will be auto assigned, removing the possibility of bad actors creating toxic usernames.All players will also have their nicknames removed at the end of a match, revealing their true usernames.

FINAL NOTE

We are very proud of the evolution that we’ve made with your feedback, together fostering a more positive environment. The Reputation System is working well in Siege X, helping to protect new and current players. We are devoted to our goal of making Siege a fun and safe game for everyone, and our work will continue through Y10S3 and beyond.

Your feedback and support will always be key. Stay positive and let’s continue to make the game better!


OPERATION HIGH STAKES FULL REVEAL

Stay tuned for the Operation High Stakes full reveal, happening on Sunday, August 17th at 10AM PT / 1PM ET / 7PM CET on YouTubeandTwitch.

We'll also share additional updates on the R6 ShieldGuard & Anti-Toxicity systems, giving you a first look at what's coming in the new season, so don't miss it!

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