April 26, 2024

Community Q&A

Hey Agents! So, who's got questions about "Invincible: Guarding the Globe"? Because we've just hung out with the devs, and guess what? We've got answers! From sneaky tips to big reveals about what's coming up, our latest chat was all about getting those juicy details straight from the source.

We've got the inside track right here. Grab your gear---

COMMUNITY QUESTIONS

Q: Will there be a chat function for alliances?
A: Yes. This is coming soon!

Q: Will we ever get a faster way to gather resources.
A: We're always monitoring the game resource balancing, and with more features coming in the future, there will be more ways to gather resources.

Q: Also will there be more elites for the from worlds beyond faction?
A: Yes, definitely. Each faction will get more heroes in it, especially this one.

Q: Will there be an extra difficulty on existing campaign missions?
A: Something we have in mind, but we can't make any promises yet!

Q: When will they add more content to the story mode?
A: Very soon!

Q: Are you planning to add a function to downgrade of heroes?
A: We want to make sure that upgrading Heroes is always worth it, and interesting. Being able to downgrade Heroes would be a nice safety net, but there is no plan to implement that feature at the moment.

Q: Will there be an option to rearrange GDA missions so we can order them how we like?
A: That's an interesting idea we hadn't thought about - we'll take note!

Q: Do you have any future plans for further community engagement?
A: Yes! From the beginning of the project the goal has been to grow the player base, understand their interests in the game, and enhance their experiences. We're working on several community initiatives, in-game and externally, where players can get involved in the process. We aim to introduce content based on community feedback, which is why your participation is crucial. Keep playing, share your thoughts, and let us know what you enjoy and what could be improved!

Q: Will there be pvp arena?
A: Yup, this is planned! But we can't tell you when just yet.

Q: Will there be a speed up x8 mode?
A: That would be incredibly fast! We might start with 3x before ramping up to 8x! This is not currently planned.

Q: Will mission/chapter replayability be a thing?
A: Not in the main Campaign, no, but potential new game modes could indeed have this replayability.

Q Do you intend to include characters from the comics as well or are you just going to continue with releases based on the series?
A: We're following the timeline of the show, so we'll only release heroes that have appeared there - but there might be the occasional exception.

Q: Will the highest rank always be omnipotent, or do you plan to add more ranks to all heroes in the game in the future? And if yes, for what purpose would it be?
A: The current highest Hero rank is Omnipotent, but once you've reached it you can still upgrade further by adding star. And there's no limit to the stars you can add.

Q: Will there be consistent balance updates? To clarify, how often will the stats of these characters be moved around?
A: Of course, we're keeping an eye on the balancing of the game, so whenever we feel it needs some changes - usually based on your feedback - we do it.

Q: Could you go into some detail on the process, and how long it typically takes to add a new hero to the game? i.e. choosing the hero, whether they are attacker/defender/support, their skills and stats, design, animation, development, etc.
A: Adding a new hero to the game takes a little time, from early design to final implementation. First, the design team considers which type of Hero is currently missing in the game. If we lack Support for example, we'll pick a Hero from the available pool fitting this role. We then design the abilities, stats, animations, etc - keeping faithful to the comics and TV show. Our artists then create visuals and animations, before the programmers implement the new Hero in the game, with the input of designers for balancing. Then, the VFX team work their visual effects magic to have them looking powerful. Finally, quality control ensure the Hero is working as expected before release. It's a long process to make sure we deliver the best Hero possible.

Q: Hello Dev Team! As a content creator, will there possibly be any plans to work with us whether is it sharing assets or allowing ˜testing" accounts to do previews and testing of new character that could build up hype for new updates?
A: We're thrilled to collaborate with content creators, highlight their work, and support them as much as possible. While we don't yet have a formal Content Creator program, please reach out to us via Discord or social media to request support, and we'll evaluate each case individually. We look forward to hearing from you, and thank you for supporting the game and creating content!

TO BE CONTINUED...

More questions and answers are available on Discord---join the community and take part in this event!

*Invincible: Guarding the Globe *is available now on iOS and Android devices. Download for free from the App Store, the Google Play Store, or the Amazon App Store.