Earlier this year, we shared that the new immersive mode and the Engineer class were coming by the end of February. After careful consideration by our development team, we have decided to move their release.
Our objective with the new immersive mode is to provide an impactful update to the game using your feedback as the foundation. The immersive mode is built upon the results of the Community Survey, your observations gathered by our Community Managers, and workshops with the Delta Company alongside extensive playtesting. We are in the process of creating an experience that will change the way you are able to play Tom Clancy’s Ghost Recon Breakpoint.
The complexity of integrating this new mode has proven to be a challenge and we want to ensure that the experience will be a great one when it releases.
The immersive mode will still release this Spring, we’ll share more firm timing as soon as we are able.
The Engineer class will be released alongside the immersive mode and we are hoping to release Episode 2 with this Title Update as well.
We understand that you have been requesting more transparent communication and we aim to provide this whenever possible. There are a lot of moving parts in development which has made locking in dates challenging so we haven’t been able to communicate as much as we would have liked. We apologize for that and will be providing details on these upcoming additions starting early next month.
Check back in on March 5th for an intel drop on the immersive mode.
/The Ghost Recon Team