26 June 2019

6 Min Read

State of the Game Recap – Major Skills Overhaul, New Updates to Loot and PTS (6/26)

The Division 2 State of the Game is back this week to keep you informed on the latest updates to the game. This week's stream covered some impactful and interesting changes, including:

  • All skills are being reworked on the Public Test Server in conjunction with skill mods to make them more viable and powerful overall.
  • Flashlight attachments for pistols will be added in TU5.
  • Heroic bosses will now drop exotics.
  • Episode 1 and Title Update 5 will be available on the Public Test Server starting July 1 on PC

Read on for a deeper recap of the topics discussed this week, or check out the stream below for the full details. State of the Game streams every Wednesday at 8:00AM PDT on Twitch, Mixer, and YouTube. (To find out what was covered in the last episode, make sure to check out the previous State of the Game Recap.)

Recap from last week

  • Title Update 4 launched on Tuesday, and introduced the Gunner Specialization.
  • Maintenance on Thursday addressed:
    • Missing textures in the inventory.
    • Armor kit fix, where players could be invulnerable.
    • Special Field Research stages not updating properly. Two have been fixed, the last one will be fixed during tomorrow's (6/27) maintenance.
    • Specialization ammunition that could not be picked up. The issue persists and is being investigated.

Maintenance tomorrow (June 27)

  • Will fix an issue where the talent from the Dodge City Gunslinger holster could be recalibrated to another item. If you've done this, the item you've recalibrated the talent to will reset to its original state. The deconstructed holster will stay deconstructed and will have to be acquired again. If you haven't recalibrated, nothing changes.
  • Will fix an issue where Signature Ammo perk from BOO quartermaster caused the Gunner specialization to get 75 ammo instead of 50 on drop.
  • Will fix an issue with the Basilisk's armor during the Special Field Research mission chain.

Current issues being looked at

  • Signature Weapons – Washington Airport 150 ammunition bug.

  • Long loading times and players getting Error Codes when logging in.

    • If you're getting OSCAR-03 errors, a workaround can be to download the patch on another Internet connection. That's only a temporary solution and a real fix is being worked on.
    • FOXTROT errors are being worked on and seem to be related to problematic servers on the West Coast US.
  • Players can become stuck when dying while locked in place, e.g. when locked down by riot foam.

  • Reports of increased difficulty are being looked into.

  • Killing wildlife to get Specialization ammo is a bug and will be fixed. Stop being monsters.

Twitch Prime

  • The first Twitch Prime Apparel Bundle is now available.
  • Started on June 20 and if you have Twitch Prime you can link your accounts and receive a free Apparel Bundle.
  • First theme is Baseball.
  • More to come in the following weeks and they will all be sports themed.


  • The development team has been listening to player feedback regarding loot drops and agree that they are not as satisfying as they should be.
  • The current gear system isn't in a good place and is being worked on so that there are satisfying ways to get gear, and that the gear itself is satisfying.
  • As an example, the development team is currently looking at the Gear Brands and plan to make sure that they have all six gear pieces instead of the current three, which will come in a future Title Update.
  • Making gear acquisition satisfying is the highest priority right now and will be introduced over time, with the first step being the skill rework in Episode 1. Stay tuned for more updates.

Public Test Server

  • Title Update 5 – Episode 1 PTS starts on Monday, July 1 for PC only.
  • TU5 will have a different approach to the PTS testing. Content from Episode 1 will be unlocked and locked according to a set schedule so that specific content can be tested.

Skill Reworks on PTS

  • All skills are being reworked on the PTS in conjunction with skill mods to make them more viable and powerful overall.
  • Many builds prioritize weapon damage, skills reworks are meant to make skill focused builds just as viable.
  • For example, skill mods that buffed turret damage by 25-30% will now buff turret damage but up to 150%. skills will now do a lot more damage.
  • Skill Cooldown Reduction has been changed to Skill Haste and the value of it on gear has been buffed by 33%. Now, Skill Haste scales with Skill Power. If you have high Skill Power, and a high percentage of Skill Haste, you can now plug in Skill Haste mods and reduce your Skill Cooldowns by up to 200%.

Crafting, Exotics, and New Weapons

  • All blueprints will now be shared across all sources, meaning you will be able to grind Control Point Alert Level 3 and 4 to get all Blueprints. Inaya will also have these blueprints on sale at the BOO.
  • Heroic bosses will now drop exotics. The ones that come from crafting quests (like Nemesis), must be first acquired before they will drop from bosses. This is another way to get to max gear score exotics.
  • Exotics that are brought to the gear score max are all max rolls. Meaning if you bring an exotic up to 500 gear score, it will be a max roll.
  • Cassie will now sell better loot including exotics and named items
  • Flashlight attachments for pistols will be added in TU5.
  • Two new weapons coming in TU5–Carbine 7 assault rifle and Stoner LMG–both will have new talents.
  • The exotic BTSU Gloves will allow you to make hybrid skill builds. For example, you can combine skills like throwing a remote pulse and having it behave as a pulse and a grenade.
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