
New dangers emerge and Rainbow Six Siege launches Operation Split Fire to identify these threats. Flying back to his Egyptian homeland to assist, Operator Noor brings his worldly knowledge, tactical acumen, and his Horus Lance gadget, a projectile that can attach on ballistic shields or surfaces and then emit flames!

Commando 9

ASSAULT RIFLE
ALDA 5.56

Light Machine Gun
1911 TACOPS

HANDGUN
Bailiff 410

HANDGUN
Deployable Shield

Barbed Wire

Noor is designed to counter Shield Operators by disrupting Attacker momentum and forcing players to rethink shield-led pushes. With strong area and plant denial capabilities, he gives Defenders new opportunities to control key areas and challenge enemy advances. His unique ability – the Horus Lance Launcher – can fire 5 projectiles that pierce shields and destructible surfaces before erupting into flames. The projectiles work through floors and ceilings and from adjacent rooms. Use the launcher directly against shields, surfaces, or even other devices like Castle's Armor Panels and Azami's Kiba Barriers.
Ready to prove you're one of the greatest in the game? The new SoloQ-only Legend Division playlist provides the highest skill players a dedicated space to grind with fellow competitors of their caliber. Only players who meet the criteria, including current Champion rank and Platinum rank last season, a positive reputation standing, and completed security requirements, will have access to this exclusive playlist designed for the best of the best.
Competitive integrity is a core value of Siege. To keep cheaters off the leaderboard, we're increasing our security requirements. The new ShieldGuard Secure Platform requires several standard security settings to be fully enabled on PC: Secure Boot, Windows Memory Integrity (HVCI), and TPM2.0. To play Legend Division, players must grant temporary administrative privileges to verify these settings, as well as activate 2-step verification by adding an authenticator app to their Ubisoft account. You can watch our August 7th Community Checkpoint available on our website for more information.
Once Legend Division opens mid-season, players lock their region and start playing matches to see where they stand among fellow Legends on the leaderboard. All players can access the regional leaderboards to see who's climbing to the top, even if they aren't eligible to play themselves.
Legend players receive a dynamic banner displaying their standing, and those who crack the top 100 get a charm next season that displays their final leaderboard position. But don't slip – you can only keep the charm if you stay in the top 100. All the more reason to fight for #1.
Dokkaebi has had some adjustments to her Jegeo Payload and arsenal:
The Mk 14 EBR’s damage has been reduced to 56 hp from 60 previously.
If on Mouse & Keyboard, the First Shot Multiplier increased to 3.5 from 1.8 previously.
The V-Lance activation or deactivation does not cancel the ADS or lean state.
The CSRX 300 magnifications have been updated: Default is now set to 3.5x, down from 5x and Long is set to 8x, down from 12x.
The Bullet trace FP is reduced to 1 second, down from 2 seconds.
Max ammo is increased in capacity to 51 bullets from 36.
Muzzle Brake has now been removed from the Mk 14 EBR.
Muzzle Brake has been removed from the AR-15.50.
The Scan Warning has been reduced to 1.4 seconds from its previous duration of 1.5.
Kapkan is more powerful, with his damage increased to 62 hp from his previous level of 60 hp.
The Sonic Burst's refill time has been reduced to 15 seconds from its previous time of 16 seconds.
The SMG-12’s damage to is reduced to 16 hp from 28 hp.
The magazine’s capacity has been reduced to 22 bullets from 32 bullets.
The maximum ammo is reduced to 111 bullets from 129 bullets.
These changes emphasize controlled bursts over prolonged firing, increasing the importance of precision and timing
The AR-15.50’s damage is reduced to 59 hp down from 67 hp and its recoil increased.
On Mouse & Keyboard, we have increased the first shot multiplier to 3.7 from 1.7 and reduced the Camera Up Speed to 1 from 1.4. With controller, we have increased the First Shot Multiplier to 2.3 from 1.3 and increased Camera Up Speed to 1 from 0.9.
These changes bring the AR-15.50 performance more in line with defensive expectations, preserving their high-impact potential without allowing them to dominate extended engagements.
The SPSMG9’s damage is increased to 35 hp from 33 hp.
This buff improves the weapon’s lethality and reliability in short-range fights, making it a more competitive choice without significantly impacting balance at longer ranges.
A new way to keep Siege fresh, targeted map updates focus on adding meaningful changes to specific areas of a map. This first tactical tweak will be mid-season and is a redesign of Villa's basement and garage. The Living Room/Library bomb site moves downstairs to create an alternative objective and diversify site selection. The garage is now interior instead of exterior, changing how Attackers might approach through the east side of the map. You'll also notice supporting layout updates throughout the surrounding area aimed at improving flow, droning lanes, and overall gameplay.
Together, these changes create new defensive setups, attacking routes, and strategies unlike anything Villa had before.
Refreshes continue this season, with updates to Stadium Alpha, Stadium Bravo, and House. We’re also bringing some graphic modernization to the shooting range and tutorial to enhance your practice experience.
For a limited-time only, experience a new take on the classic bomb mode. The same tactical play that defines Siege, but smaller teams and a faster pace. Matches have 7 rounds max (first team to win 4 out of 6 matches, with 1 overtime round if needed) and Preparation Phase lasts only 30 seconds. All Attackers and Defenders are available, so 3v3 is perfect for players who want to practice new Operators and strategies without the time commitment of a full 5v5 match. No Operator bans, but Operator attrition, means teams cannot play an Operator again after winning a round with them.
Spend 3 weeks in postapocalyptic bliss zooming around the Wasteland Circuit – our first-ever drone racing event. It's drone against drone in this multi-race game mode. Pick up item balloons and boost balloons along the track to wreak havoc on opponents or to supercharge your own drone.
Points are earned after each race based on the finishing position, with the highest total points determining the circuit winner. See you at the finish line!
Operators need to investigate high and low for clues to be ready to face everything. Ram receives a price decrease down to 10,000 Renown, or 240 R6 Credits and Skopos goes down to 15,000 Renown, or 360 R6 Credits. Finally, we have Denari going for 20,000 Renown or 480 R6 Credits.
GET MORE R6 CREDITSWe're introducing an improvement to the current system that regulates injuring allies. From now on, players below clearance level 10 will deal reduced damage to their teammates. This change aims to give new players more time to learn aspects of the game, such as enemy identification and weapon control.
We've completely redesigned the Options menu to make options easier to find, understand, and customize.
Key improvements include:
Adaptive Render Scaling is now enabled by default on PC across all graphics quality presets to improve frame rate stability and overall performance consistency. Other custom graphics settings remain unchanged.
We improved the visual feedback on actions that require holding a key or button. Enter rappel, drop diffuser, release hostage, climb hatches as Oryx, and pick up gadgets now have a circular gauge around the input reminder.
The vote box interface was fully reworked. The vote to surrender option will no longer disappear before you can interact with it, allowing you to vote even if the round ends suddenly. Surrender rules were updated to match the new abandon timing. If a team is down in rounds or a teammate is disconnected for at least 6 minutes, the team can try to surrender.
The mini-map is now also available in Quick Match. With this change, we aim to help newer players familiarize themselves with the map layout and navigation. More experienced players can hide the mini-map in the guidance settings.
The Clear House playlist now has five modernized maps: Casino, Emerald Plains, Stadium 2020, Stadium Bravo, and House.
The Field Training playlist, which helps players to train and warm-up in a low-stress environment, now has the Casino, Emerald Plains, Stadium 2020, Stadium Bravo, and House maps. We've also added Ram, Osa, Mozzie, and Brava as playable Operators.
To learn more about the mischievous bugs we've fixed for this season,follow the link below:
BUG FIXES LISTREPORT AN ISSUE