Discovery Tour: Ancient Egypt lets players and students discover the Great Pyramids and learn about Ptolemaic Egypt at the time of Cleopatra. This curriculum guide is meant for teachers to develop their own customized Ancient Egypt lesson plans and printable classroom materials.
Discovery Tour: Ancient Egypt lets players and students discover the Great Pyramids and learn about Ptolemaic Egypt at the time of Cleopatra. This curriculum guide is meant for teachers to develop their own customized Ancient Egypt lesson plans and printable classroom materials.
Find targeted learning objectives from six disciplines: social sciences, science, math, language and literacy, arts, and 21st century competencies. Explore instructional recommendations, play behaviors, and assessment suggestions linked to each learning objective. Choose the cards to build a custom lesson plan for your students.
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Find the detailed explanations of possible play behaviors and guided tours, to select the most appropriate gameplay content for students. Explore the instructional recommendations linked to each play behavior on how to combine learning and playing. Add your favorite cards to your custom lesson plan.
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Facing difficulties or technical concerns around the use of Discovery Tour? Explore recommendations around common problems around preparation, managing resources, connectivity and licensing, and remote use. Select the cards to support your own lesson plan.
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Explore five detailed lesson plans with classroom materials (e.g., worksheets) prepared for the discipline of language and literacy, mathematics, science, social sciences, and arts. Also, find the onboarding lesson plan to prepare yourself and your students to adopt Discovery Tour. Download the resources if you need.
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↓Number of Classes: 1 × 40 minutes
Learner Level: Elementary, Medium, Advanced
Overview: This lesson plan aims to help teachers and students become comfortable and familiar with the gameplay, thus establishing a solid base for future learning activities. This lesson plan consists of 17 tasks where players practice game controls and explore various gaming options. It is recommended that teachers first complete the intended lesson and then implement this lesson plan in class.
↓Number of Classes: 2 × 40 minutes
Learner Level: Medium, Advanced
Overview: This lesson, presented in two parts, introduces students to hieroglyphs and the life of artisansin Ancient Egypt. In the first part, students learn about the influence and social status of artisans. In the second part, students focus on and discuss hieroglyphs from Ancient Egypt. The lesson uses visual arts language to introduce design features to students and explore ways of deciphering and interpreting meaning.
↓Number of Classes: 1 × 40 minutes
Learner Level: Elementary, Medium
Overview: With a focus on second language learning, this lesson plan uses Guided Tours as a multi-modal and meaningful language exercise where students listen, read, and practice speaking and writing skills via additional instructional activities. This lesson plan also facilitates students’ self-regulation by guiding them to evaluate and reflect upon learning experiences. Notes: Discovery Tour Ancient Egypt provides eight audio language options and eleven subtitle/menu language options such as English, French, Japanese, and more.
↓Number of Classes: 1 × 40 minutes
Learner Level: Medium, Advanced
Overview: This lesson plan aims to facilitate students’ skills in modelling real world three-dimensional objects by applying geometric concepts and calculating volumes for different types of Ancient Egyptian pyramids. Students apply their knowledge of simple prisms, including trapezoidal prismsand pyramids, to create composite prisms.
↓Number of Classes: 3 × 40 minutes
Learner Level: Medium, Advanced
Overview: This lesson, spread over three classes, revolves around the role and characteristics of the river Nile. It takes students through the geographical featuresof the river, exploring how the Nile influenced life in Ancient Egypt, and its impact on trade and economy.
↓Number of Classes: 2 × 40 minutes
Learner Level: Medium, Advanced
Overview: This lesson plan, presented in two parts, uses the game to examine the need for and application of science in the daily lives of Ancient Egyptians. Students learn to explain and analyze early scientific practices within specific situations, thus gaining a deeper understanding of the fundamental scientific principles and theories. The first class focuses on chemistry, while the second class concentrates on physics.
↓In addition to the above lesson plans, additional content is available to help you navigate the game, get familiar with the content and complement your learning experience with Discovery Tour.
Click the link below to download the dedicated user guide for the game and some more historical resources relevant to teaching and learning. All in-game historical texts and descriptions are notably available, as well as the image files illustrating each historical entry.