8.12.2026

Operation Silent Descent: Patch Notes

NEW FEATURES

Operators

  • Added new Operator: Wamai

    • Wamai's Mag-NET is a thrown adhesive Gadget that can attract one enemy projectile, then detonate it.

    • Rather than destroying grenades like Jäger's Magpies, Wamai's Gadget makes projectiles neutral and redirects their effects.

    • Place Mag-NETs above door frames, under desks, or around corners, then keep your distance and watch projectiles turn against their owners!

  • Buffed base reload speed

BALANCING

Barricades

  • Reverted the amount of melee hits required to break Barricades to 3 (from 2).

Soft Wall Destruction

  • Reduced the Soft Wall destruction stats:
    • All ARs:

      • Bullets needed to breach changed to 10 (from 6).

      • Destruction size reduced.

    • All SMGs:

      • Bullets needed to breach changed to 12 (from 8).

      • Destruction size reduced.

    • All LMGs:

      • Bullets needed to breach changed to 10 (from 6-8).

      • Destruction size reduced.

    • AP30:

      • Bullets needed to breach needed changed to 12 (from 8).

      • Destruction size reduced.

    • SMG-11:

      • Bullets needed to breach changed to 12 (from 8).

Deimos

  • 44 Vendetta:
    • Buffed base reload speed.

Stun Grenade

  • Adjusted Stun Grenades to reduce possibility of self-blinding.
    • Reduced Gadget's collision size to 0.01 (from 0.05).

    • Increased detonation delay after bounce to 1s (from 0.6).

IMPROVEMENTS

Accessibility

  • Turned on Subtitles by default for new players.
  • Adjusted the different Friendly/Enemy outline color intensities to be more similar amongst themselves.

BUG FIXES

Gameplay

  • Fixed an issue where players could fire while crawling in the Prone position.
  • Fixed an issue where the displayed Objective Room name was incorrect at the start of the match.

Gadgets

  • Fixed an issue where Thatcher's EMP Grenade would not disable Bandit's Shock Wires if there was more than one deployed on a Reinforced Wall.

  • Fixed an issue where EMP-disabled VFX would persist between rounds if viewed in Death Replay.

  • Fixed an issue where Defenders could not hang up on Dokkaebi's Logic Bomb if all Cameras had been destroyed.

Stability

  • Fixed a soft lock where the Main Menu would become unresponsive with a dark overlay after logging in.

  • Fixed a soft lock caused by failed verification after rerolling a Draw Pack reward.

  • Fixed an issue where players were being prompted to re-enter their password and log in every time they launched the game.

  • Fixed an issue where the game would not launch after updating to a new Operation.

  • Fixed Error 1105 occurrences during Ranked matches.

  • Fixed the Fireteam flow if the player entered a Training mode while matchmaking.

  • Fixed the reconnection flow failing in Private Match.

Audio

  • Fixed a case where the Round End music would keep playing into the next round.

Customization

  • Fixed Thermite's "Grayscale Grit" L18 Pro Optic for the 5.7 USG being mislabeled as an ACOG-2.5X.

  • Fixed Ash's L18 Pro in the "Gilded" set being mislabeled as an ACOG-2X.

  • Fixed the incorrect name and description on Dokkaebi's "Combat Frontier" Extended Barrel sidearm attachment.

  • Fixed missing stats on Dokkaebi's "Combat Frontier" Tracking Laser attachment.

  • Fixed missing stats on Frost's "Huntress" Hip Fire Grip and Light Mag attachments.

  • Fixed missing stats on Finka's "Worst-Case Scenario" Large Mag attachment.

  • Fixed the "Empty" option for Choke attachments on all shotguns being marked as "Legendary" rarity.

  • Fixed the broken reticle on Castle's "Liberty's Shield" PCC-45 Optic.

  • Fixed the broken texture on Jäger's "Airborne Dispersal" Pants.

  • Fixed uneven hair color on Castle's "Elephant" set Headgear.

  • Fixed an issue where the "Sakura" and "Abominable Snow Rook" Charms would not be visible.

  • Added the missing Avatar, Border, and Banner in Finka's Mastery Event Rewards.