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NEWS

  • Dev Blog: Community Bug Reporter Tool

    Get involved and help us make Roller Champions a smooth experience for all!

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  • Dev Blog: Matchmaking, MMR and Rank Mode

    Answers to your questions on Roller Champions' matchmaking systems!

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  • Blueprint #3: Balancing Competition & Silly Fun

    How Roller Champions strikes a balance between competitive play and casual fun!

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  • Blueprint #2: Creating a Sport

    A new sport and a new spectacle!

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  • Blueprint #1: The Art and Lore of Roller Champions

    Our Blueprint on the inspirations behind the art and lore of Roller Champions.

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  • [RBS] Roller Champions - Ubisoft Forward September 2020 Recap

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  • Community Update

    Update from the Roller Champions Dev Team

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  • Roller Champions Closed Alpha Infographic

    Get the low down all the Roller Champions Closed Alpha statistics

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  • Dev Blog: Rink Updates

    Welcome back to our Dev Blog Series! Today we talk about how the Rink has changed!

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  • Dev Blog: Fan System

    Welcome back to our Dev Blog Series! All Champions have fans. Find out how you get yours!

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  • Dev Blog: Dodge & Passing Updates

    Welcome back to our Dev Blog Series! Learn how to dodge and pass like the pros!

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  • Dev Blog: Air Landing

    Welcome back to our Dev Blog Series! Let's talk about getting air and landing.

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NEW BETA CONTENT

Check out the new features coming in Closed Beta

Learn More

CREATE YOUR CHAMPION

Make your own Champion with our improved editor. Climb your way to the top in style with new outfits!

NEW GAME MODES

Explore all the new game modes: Ranked, Custom Match, Skatepark and more!

IMPROVED GAMEPLAY

Gameplay has been fine-tuned and new moves added to create the most fun, competitive and balanced experience.

SPONSORS

Unlock sponsors and complete contracts to gain fans and new items!

In Ubisoft: